This latest update features a new weapon, upgraded moves, and a few surprises you've been asking (and voting) for. We've said it before, and we’ll say it again: your feedback is the molten core that keeps our hellfire burning. From Discord sneak peeks to poll votes, this update has your fingerprints all over it.
▶️ Watch the Highlights Here:
[previewyoutube=6QMsNVVJjhM;full][/previewyoutube]
P.S. Share this video to give our team a virtual fist-bump! :p
New Weapon: Chakram
The Chakram spins its way into Hellsweeper as our first-ever throwing weapon—and it’s not shy about showing off. This elegant-yet-deadly disc arcs through the air and returns to you like a loyal boomerang from hell.

But it doesn’t stop there. With a flick of your wrist, it can split into two separate half-blades, adding new dimensions to your mid-air mayhem.
(Fun fact: Chakram was the third most-voted weapon in our community poll.)
Mace’s New Hookshot Update
The Mace just got a brutal upgrade. With the new Hookshot mechanic, you can now yoink enemies into the sky and then slam them down hard enough to generate a shockwave. Yes, it’s as fun (and violent) as it sounds.

New Fist Epithet: Weaponized Knuckles
If you've been lurking in our Discord (???? we see you), this one might look familiar.

The latest Epithet transforms your Stone Fists into a Swiss Army knife of pure destruction. You can now attach weapons directly to your Fist. This allows you to activate two groups of weapons per fist as you can use both your trigger and grip.
Unlock Content Through Challenges
We recently ran a Discord poll based on plans to change the upgrade system. With 79% of the vote, we’re moving away from level- and soul-based unlocks. Instead, gear and items will now be tied to completing challenges owing UI that shows locked weapons.

This also means you can access:
- Katana: No longer purchaseable. Now unlocked by clearing a run with the Vanguard Epithet.
- Tempest: Previously unlocked at Level 4. Now unlocked by clearing a run with the Gunslinger Epithet.
- Rifle: No longer purchasable. Now unlocked by killing 300 enemies with bullets
Full Patch Notes Below
This update also includes bug fixes, quality-of-life tweaks, and some spicy under-the-hood improvements. Scroll down to check out the full list of changes. Refer to the end of the post for the full list.
Thanks again for being part of this wild ride with us. If you're enjoying Hellsweeper, consider leaving a review or sharing the video with a friend. :)
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Crafted with Love,
Mixed Realms

Full Patch Notes
All items with * were inspired by community suggestions! :)
New Content
- New Weapon: Chakram
- The Fist Epithet - Players can only conjure Stone Fist but it can be infused with magic and have weapon attachments.
- Stone Fist and enemy weapons can now be infused with magic after it is created.*
- With the 'Child Of Earth' trait equipped on Unarmed, Stone Fist can be equipped and conjured like a weapon.*
- New Traits:
- ---Rifle - Safety Disengaged
- ---Rifle - Flip Magazine
- ---Rifle - Devil Engine
- ---Rifle - Full Metal Jacket
- ---Rifle - Pyro Rounds
- ---Rifle - Cryo Rounds
- ---Rifle - Charged Rounds
- ---Unarmed - Child Of Earth
- ---Axe - Throwback Star
- ---Axe - Return Policy
- ---Mace - Reactive Grapple
- ---Levitation - Time 4 Pain
- ---Blast - Cotton Candy Pop
- ---Hellhound - Bow Wow Days
- New Blessings:
- ---Fox n' Friends
- ---Big Brain Coyote
- ---Grindstone
- ---Apex Predator
- With the player's hand at the mouth and pressing Trigger, the player can whistle to summon all available Companions to your side. It has the same effect as using the Hellhound's squeaky toy to get their attention.*
- Added option to adjust the amount of force needed for conjuration.*
- Players can now hook onto multiple environments at once, the forces will average out.
- Mace's hookshot can now hook onto large objects like rocks, allowing the user to swing them around*
- Holding down the kick button will increase the damage of the kick.*
- Players can toggle between their display name or username for the in-game name.*
Updates
- Added a spinning icon that appears when the game is saving.
- Exiting the Options UI will save the game options.*
- Added Unstuck button in the Pause Menu.*
- Added individual volume sliders for each player in the team.*
- Improved the detection of the Mage Staff's crucible for elemental infusion.
- Improved controls when using hookshot on enemies, allowing players to throw them in more directions.*
- Tamer's Flying Strawheads can now be infused by throwing a magic orb at them aftering getting their attention by using the whistling mechanic.*
- Attached guns can be auto-reloaded without the Auto-Reload trait but with penalties.*
- Players can now start at a higher stage in Gauntlet if they have reached that stage. The stage interval is every 12 stages.*
- Hellhound Toy and Sweeper's Broom are added to the attachment system.
- Nerf stats of the Bulkwark Epithet.
- Updated how skills and epithets are unlocked. If they are already unlocked, the player will keep them:
- --- Katana is no longer purchasable, players have to clear a run with the Vanguard Epithet.
- --- Tempest is no longer unlocked at Level 4, players have to clear a run with the Gunslinger Epithet.
- --- Rifle is no longer purchasable, players have to kill 300 enemies with bullets.
- --- Volt is no longer purchasable, players have to clear a run with Spellcaster Epithet.
- --- Unholy is no longer purchasable, players have to dismember 666 times.
- --- Bulwark is now unlocked after clearing a run on Beginner difficulty.
- --- Sunwalker is now unlocked after clearing a run on Extreme difficulty.
- --- Acrobat is now unlocked after killing 150 enemies while sliding, wall-running or in the air.
- Adjusted grip detection for the Valve Index
- Change Orientation for Fury Blade when it is attached to another weapon.
- Instead of getting reeled in when hooking onto large or flying enemies, players have to pull the hookshot first.
Bug Fixes
- Fixed hookshot ending unexpectedly.
- Fixed damage of Stone Fist being very high due to wrong calculations.
- Fixed Bow's 'Lingering Attachment' trait reducing damage to 0.*
- Fixed certain achievements not unlocking when playing in Gauntlet.
- Fixed Shotgun unable to eject shell via one-hand pump or spinning unchamber when 'Fully Loaded' is equipped.*
- Fixed Sword's 'Radient Technique' trait not working when it is attached onto another weapon.
- Fixed Levitation's 'Lasting Touch' affecting objects that cannot be levitated.*
- Fixed 180 rotation not working as intended when Free Rotation is active.*