What should we work on next?????
All items with (*) were inspired by the community.
QOL Updates:
- Added damage numbers when hitting the training dummy.
- Added HP regenerating effect on the HP bar to show increased HP regeneration from melee attacks.
- Added a new tab for Options, Calibration.
- Added option to enable UI Scrolling, using the thumbstick or trackpad to scroll UI.
- *Added option to adjust the pitch for aim-assist that use the head's forward direction.
- Added indicators when adjusting the slide height and hip holster offset in the Hall.
- *Increased detection length when drawing bows.
- *Increased return timer in MP from 30s to 60s.
- *Reduced volume of the thrown Chakram.
- Updated Player Stats page, renaming it to Epithets & Blessings.
Balancing & Optimization:
- *Increased base damage of Stone Fist from 45 to 55.
- Gauntlet will clear unused objects to free up some memory when the day-night changes.
Bug Fixes:
- [PSVR]*Fixed missing controller icons when viewing the Epithet perks.
- [Not Available in China*Fixed mini-Bloodfists not dealing damage when swung.
- *Fixed forging traits beyond the max limit.
- *Fixed Katana's Flashspeed not hitting Corruption's rings.
- Fixed melee attacks damaging totems twice.
- *Fixed incorrect values on Hellhound and Chakram's stat charts.
- [PSVR]*Fixed incorrect alignment of the Mace and Katana when attached to the Rifle.
- *Fixed lighting issue on the Lost Ships map.
If you've got bugs to report, please create a thread under the Hellsweeper #support channel on our Discord. See you in the next update soon!
Crafted with Love,
Mixed Realms Team