- Dante Alighieri AI persona, as unlocked at the last Amplified
- The in-game Challenge rewards have been unlocked for everybody and the challenges have been disabled
- Armies now consume food taken from your cities based on their size

[1.0.28.4665] "Dante Update" Version Notes
CHANGES & ADDITIONS
- Added a new "Dante" AI Persona.
- Removed the Challenges and gave their rewards to all players.
- Unlocked Boudicca, Poe, and Lucy avatars for all players
- Unlocked Celtic player symbols and decorations for all players
- Added food consumption on armies. [list]
- Army Food Consumption is taken from cities based on their size
- Nomads and Mounted Nomads do not consume food
- Scouts upgraded from neolithic tribes do not consume food[/*]
FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)
- Fixed an issue were an incorrect Grievance was triggered on Allies when asking for an enemy Surrender.
- Fixed an issue were the AI accepting a Surrender made the winning side appear as surrendered as well.
OTHER FIXES
- Fixed an issue were "Unknown" food consumption were displayed on Occupied Cities.
- Fixed an issue were the "Paid Wages" bonus from "Army Wages" civic was not calculated correctly.
- Fixed an issue were the "Fog" tiles didn't apply the Combat Strength bonus in all cases.
- Fixed an issue were there was no penalty when the losing side of a War had no City left.
- Fixed an issue were the AI didn't accept a Surrender request if the player's War Support reached zero.
- Fixed an issue were an incorrect pop-up notification was triggered when continuing a War you were winning.
- Fixed an issue were declaring war against a Liege as a Vassal didn't declare war against the other vassals.
- Fixed an issue were the Avatar customization buttons were locked after closing the menu without saving.