News Liste inZOI

Kjun's Letter: Looking Back on inZOI's Early Access Release
inZOI
1 Tag 09:00 Community Announcements
Hello, everyone! Kjun here.
Long time, no talk!


There's been so much I've wanted to share with you all since inZOI's Early Access release.


Today, I'd like to go over a few of those thoughts, as well as share how we plan to communicate with the community moving forward.


We released inZOI in Early Access so we could share it with you as soon as possible, however imperfect. Our goal has always been to shape the game together by using your feedback to create the best possible experience.


That's why continuing the connections and conversations that we have with all of you is just as important to us as developing the game itself. To honor that spirit of collaboration, we plan to communicate with our community more frequently and openly going forward.


As the first step forward, I'd like to share our future plans for communication.


Future Communication Plans


"Kjun's Letter": Musings from myself and the inZOI Team


Starting today, I'll be sharing my thoughts and reflections on the development of inZOI with you all. While the format will be similar to "Kjun's Concerns," I hope to go beyond just my concerns and also touch on more personal and in-depth topics. More importantly, I want to discuss the feedback, suggestions, and honest opinions we've received, as well as our future plans for the game, so stay tuned!


"Monthly Known Issues": Details on Known Issues


We'll be sharing a list of known issues every month, and we'll continue to make improvements to the overall gameplay experience based on your feedback.


"inZOI @": Previews of New Content


As mentioned during the March showcase, we have a variety of new content planned for future release. We'll be offering previews and live Q&A sessions before each release to give you a closer look into upcoming content.


Looking Back on inZOI's Development


inZOI has been a completely new challenge for both me and the team. We've stepped into a genre that was unfamiliar to us and experimented with new approaches, getting this far through trial, error and collaboration. It's been a true learning experience, albeit one that's left plenty of room for improvement.


In addition to the upcoming hotfixes, we're working hard to prepare new content for the May and August updates. Though we've still got a long way to go, we hope to reward the trust and patience you've shown us.


To us, you're more than just players—you're partners who share our vision, walking this path together with us as one team. Your support and passion keep us going and give us a reason to push forward.


Of course, we're aware that the road ahead isn't an easy one. Nonetheless, we're committed to working on finishing the game, one step at a time.


To be honest, releasing inZOI left me with many complicated feelings. In many ways, putting a game out into the world feels a lot like becoming a parent.


Creating something new frees you from the world and its many expectations. You feel a true connection with what you've made, one so deep that it blurs the line between creator and creation. It's a truly profound experience.


Of course, that joy comes with its share of pain. As joyful as it is when the world embraces your creation, it hurts just as much when it doesn't. But perhaps that pain is simply just another part of being a creator. I'd even call it a pain worth having.


Regardless, we've only made it this far thanks to you. Thank you once again for supporting inZOI.


I'll be back soon to share more thoughts. In the meantime, please enjoy the game, and let us know what you think!


Thank you.
- Kjun

Logo for inZOI
Release:28.03.2025 Genre: Simulation Entwickler: inZOI Studio Vertrieb: KRAFTON Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Kjun's Letter: Looking Back on inZOI's Early Access Release
inZOI
1 Tag 09:00 Community Announcements
[v0.1.6] Hotfix Details
inZOI
22.04.25 08:01 Community Announcements
[v0.1.5] Hotfix Details
inZOI
15.04.25 10:11 Community Announcements
[v0.1.4] Hotfix Details
inZOI
04.04.25 02:06 Community Announcements
[v0.1.3] Hotfix Details
inZOI
01.04.25 13:39 Community Announcements
Regarding the inZOI Update Roadmap and Our Communication Plans
inZOI
01.04.25 11:33 Community Announcements
[v0.1.2] Hotfix Details
inZOI
30.03.25 08:04 Community Announcements
[03/29(Sat)] inZOI - Hotfix Details
inZOI
29.03.25 01:03 Community Announcements
inZOI Early Access Release
inZOI
28.03.25 00:00 Community Announcements
inZOI: Creative Studio Closure Announcement
inZOI
27.03.25 23:00 Community Announcements
Tips on Optimal Settings for the Best Experience
inZOI
27.03.25 04:00 Community Announcements
Guidance on System Requirements for Using Smart Zoi
inZOI
26.03.25 15:00 Community Announcements
Regarding the Removal of Denuvo from inZOI (Updated)
inZOI
26.03.25 12:15 Community Announcements
Notice Regarding Illegal Copies and Anti-Piracy Measures
inZOI
23.03.25 05:10 Community Announcements
03/22(Sat) inZOI: Creative Studio - Hotfix Details
inZOI
22.03.25 16:05 Community Announcements
inZOI: Creative Studio - How to handle Known Issues
inZOI
22.03.25 14:26 Community Announcements
inZOI: Creative Studio Release
inZOI
20.03.25 00:00 Community Announcements
System Requirements and Optimal Settings for inZOI
inZOI
12.03.25 00:00 Community Announcements
inZOI Discord AMA Summary
inZOI
07.03.25 00:00 Community Announcements
inZOI Online Showcase Announcement
inZOI
28.02.25 00:00 Community Announcements
inZOI AMA on Discord!
inZOI
20.02.25 00:00 Community Announcements