Hello,
This Friday marks the beginning of a long holiday weekend here in Korea. So I’m posting this update and video a little earlier than usual before heading home to my beloved wife and son.
If you take a close look at this week’s video, you’ll notice that many of the improvements I mentioned at the beginning of the year have been implemented in inZOI. The game still has many shortcomings, but I truly believe that with continued dedication throughout 2026, it will become something much better.
Recently, we have been developing an in-game GUI system to make cheats easier to use. However, cheats by nature cannot guarantee perfect stability, and they can increase the likelihood of unexpected behavior in the game. Since inZOI already has its share of bugs, we were concerned that adding cheats might create additional confusion, which is why we postponed this feature for some time. That said, through ongoing communication with you, we clearly saw the strong demand for cheat functionality, and we are now actively working on it. The upcoming update will include several new cheats.
Regarding modding, we have assigned additional team members to accelerate support for script modding. The key challenge is connecting all systems through Lua scripts. inZOI has accumulated a large number of functions and systems over time, and linking them one by one requires more effort and cost than initially expected. Even so, please know that modding remains one of our top priorities this year.
I hope you all enjoy the long holiday, and I will return next week with more updates.
Please also enjoy the development video prepared by the inZOI team this week.
Thank you.
kjun ???? Discord: [url="https://discord.com/channels/1162040845181124618/1471816371284480113/1471816371284480113"]Link[/url] ???? Forum: [url="https://forum.playinzoi.com/t/topic/10057"]Link[/url]
