[b]Gameplay Update[/b]
◽️ Improvements of Build Mode default camera and addition of free camera [quote][i] ※ Default camera - improved usability for camera movement and rotation ※ Free camera - added free camera for Build Mode where players who are used to WASD control can use conveniently[/i][/quote] ◽️ Improved In-game character appearance: Light shadow casting update [quote][i] ※ [Official Comment from the inZOI Team] Shadow casting effects have been applied to both outdoor streetlights and indoor lights, delivering a more natural and realistic graphical experience. We hope this update addresses long-standing feedback regarding the visual inconsistency between characters viewed in the Character Studio and those seen during gameplay. Due to optimization limitations, this feature was not implemented during the initial development phase. However, in response to continued player feedback, we have introduced shadow casting as part of our ongoing improvements. Further enhancements are expected with an upcoming engine update scheduled for this summer. Please note that enabling shadow casting may impact performance depending on your hardware. We recommend referring to the detailed settings guide below to adjust the feature according to your system environment. We remain committed to carefully listening to your feedback and continuously pursuing meaningful improvements. [previewyoutube=rTuLHqT4zgA;full]https://youtu.be/rTuLHqT4zgA[/previewyoutube][/i][/quote] [quote][i] [b]1) Enable streetlight shadows[/b] - Effect: When night falls, shadows appear beneath streetlights, making characters and surrounding environments appear more natural and realistic. All streetlight lamps placed throughout the city have shadow casting enabled by default, allowing for a more immersive nighttime experience
- How to apply: This feature is enabled by default
ㄴYou can toggle it on or off by navigating to Options > Graphics > Custom > Streetlight Shadows
ㄴPerformance impact: During nighttime, when streetlights are illuminated and shadows are rendered, a slight decrease in performance may occur
[b]2) Enabling furniture lighting shadow[/b]
- Effect: Shadow casting options have been added to certain indoor lighting, including ceiling lights and floor lamps. When these lights are turned on, realistic shadows are cast beneath characters and furniture according to the light direction.
This enhancement significantly improves environmental atmosphere and immersion, allowing in-game visuals to better match the high-quality appearance seen in the Character Studio.
- How to apply: By default, this setting is disabled. You can activate shadows individually by selecting the desired ceiling or floor lamp in Build Mode
ㄴ Build Mode (I) > Select Light > Lighting Shadows (Off) > Turn On
ㄴ Performance impact: Enabling shadows for multiple lights placed in proximity may result in a noticeable performance drop
[b]3) Realistic shadow option[/b]
- Effect: A new option has been added that allows players to maximize shadow quality. When enabled, shadows will appear sharper and more detailed, enhancing the overall visual realism of the game.
- How to apply: This setting is disabled by default and can be rendered through the following path
ㄴ Option > Graphics > Preset > Custom > Realistic Shadows (Off) > On
ㄴ Performance impact: Enabling this option may affect gameplay performance. Please adjust the setting according to your PC specifications[/i][/quote]
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