The main focus of this update is stability, control, and realism, with special attention given to vehicle behavior on slopes, inclines, and during low-speed maneuvers.[/p][p]Over the past updates, I’ve been closely monitoring player feedback and in-game behavior, and this patch addresses an edge case that could previously cause frustration while driving.[/p][p]Thank you for every report — your feedback constantly pushes the game forward! ????[/p][p]Check out the full patch notes! ????????[/p]
???? Vehicle behavior on slopes & inclines
- [p]Reworked how vehicles behave when releasing the throttle on slopes. Vehicles will now hold their position more naturally instead of aggressively rolling downhill.[/p][/*]
- [p]Added engine braking simulation when no throttle input is applied, resulting in smoother deceleration and better control on uneven terrain.[/p][/*]
- [p]Significantly improved vehicle stability when stopping on inclines, reducing unintended movement.[/p][/*]
⚙️ Transmission & torque improvements
- [p]Improved the automatic downshifting logic, allowing the vehicle to better react to terrain changes and maintain control.[/p][/*]
- [p]Fixed reversing uphill — vehicles now correctly apply enough torque to move backward on slopes without stalling or sliding.[/p][/*]
???? Low-speed control & braking
- [p]Added a dynamic light braking system at low speeds to prevent unwanted sliding when releasing movement input.[/p][/*]
- [p]Eliminated the issue where vehicles could “slide” or drift slightly after letting go of the drive key.[/p][/*]
- [p]Added a fully functional handbrake system, including:[/p][list]
- [p]a dedicated key binding,[/p][/*]
- [p]a visual animation clearly indicating when the handbrake is engaged,[/p][/*]
- [p]improved stability when parking on uneven ground.[/p][/*]
???? Gamepad support improvements
- [p]Added a dedicated braking input for gamepads via GamepadFaceButtonBottomPress, improving driving comfort for controller users.[/p][/*]
- [p]Added tutorial information to the vehicle UI for both keyboard and gamepad controls.[/p][/*]
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p]
???? Physics & vehicle reset fixes
- [p]Fixed multiple issues related to vehicle reset and recall:[/p][list]
- [p]vehicles sliding unexpectedly after reset,[/p][/*]
- [p]cars spawning above the level,[/p][/*]
- [p]wheels getting stuck in the air due to physics inconsistencies.[/p][/*]
???? Overall result:
- [p]Much smoother uphill starts and stops[/p][/*]
- [p]Noticeably improved control and responsiveness[/p][/*]
- [p]More predictable and realistic vehicle physics[/p][/*]
- [p]No more uncontrolled rolling or sliding[/p][/*]
- [p]A more stable and enjoyable driving experience across all terrains[/p][/*]
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p]
???? PERFORMANCE & UI OPTIMIZATIONS
- [p]Optimized GPS performance on the minimap.[/p][/*]
- [p]Optimized the display of bonus information for resource deliveries and beer.[/p][/*]
- [p]Optimized the display of item point values on the junkyard plot.[/p][/*]
- [p]Optimized the display of required tool icons on restoration items.[/p][/*]
- [p]Optimized all icons, including:[/p][list]
- [p]Workers[/p][/*]
- [p]Plot status[/p][/*]
- [p]Breakdowns[/p][/*]
- [p]Crates on the plot[/p][/*]
????️ Input & Interaction Improvements
- [p]Optimized left mouse button (LMB) clicking behavior.[/p][/*]
- [p]Optimized LMB interactions while interacting with objects on the plot.[/p][/*]
- [p]Optimized vehicle interaction when collecting vehicles onto the tow truck.[/p][/*]
- [p]Optimized the fuel refilling process.[/p][/*]
- [p]Optimized tablet usage and the resource market interface.[/p][/*]
???? Player & NPC Optimization
- [p]Optimized player character animations.[/p][/*]
- [p]Optimized overall player character performance.[/p][/*]
- [p]Fixed an issue where hand animations could freeze while jumping.[/p][/*]
- [p]Fixed an issue where hand animations could stop during manual item collection on the plot.[/p][/*]
- [p]Optimized NPC rotation to face the player.[/p][/*]
- [p]Optimized NPCs standing on the map that provide quests.[/p][/*]
???? Systems, Data & Loading
- [p]Optimized resource data saving.[/p][/*]
- [p]Optimized quest loading.[/p][/*]
- [p]Fixed a bug where money could be collected from all lockers instead of only selected ones.[/p][/*]
???? World & Environment Performance
- [p]Optimized stuttering issues on the overpass.[/p][/*]
- [p]Optimized electric cables within the plot area.[/p][/*]
- [p]Optimized walkways on the overpass.[/p][/*]
[p]Check out our previous game updates![/p][p][dynamiclink href="https://store.steampowered.com/news/app/671970/view/822583385779082653"][/dynamiclink][dynamiclink href="https://store.steampowered.com/news/app/671970/view/512953841353754076"][/dynamiclink] [/p][p][img src="https://clan.akamai.steamstatic.com/images/29480609/818da1e8c97a1b2a2b577311a149228cdb87459e.png"][/img] [/p]
[p]Massive junkyard hugs from your favorite rust whisperer — [/p][p]Junkman Adrian ????????️????[/p]
