[b]Dear Junkers! [/b]????????
This update focuses on expanding language support in the game. We’ve just added [b]Turkish[/b] ???????? to Junkyard Simulator — and this was a big milestone for us.
To be fully honest with you: adding a new language took [b]much more time than we originally expected[/b]. Localization is a huge amount of work — testing, fixes, consistency, and making sure everything fits properly into the game systems.
The good news is that this is only the beginning. [b]More languages are already in progress[/b], and a [b]larger language update[/b] will arrive in the future. It’s hard to give an exact timeline right now, but we’re doing everything we can to deliver it as [b]soon as possible[/b].
[b]Languages currently in progress[/b]:
Spanish – Latin America
Japanese
German (Austria)
Ukrainian
Swedish
Norwegian
Dutch
Danish
Czech
Slovak
Hungarian
Finnish
Romanian
Thank you for your patience and continued support — it truly means a lot and helps push the game forward! ????
[hr][/hr][b]Full Hotfix Details[/b]
Fixed an issue where secondary (non-main) graphics settings were not saving properly unless the “Close” button was pressed after saving. Now settings are saved regardless of whether you press “Apply” or “Close.”
Fixed an issue where game settings were not saving correctly when changing the object density on the level.
Added nearly 20 new music tracks to the ambient sound. Players had reported that the background music (outside of the radio) felt too repetitive.
[img src="https://clan.akamai.steamstatic.com/images/29480609/8b3306648901ade48fd95c2a9f0e1dbf670cdbd6.jpg"][/img]
⚙️ [b]Gameplay & Machines[/b]
Added smooth acceleration to the Crusher while moving the machine. When holding a movement direction, the Crusher now gradually accelerates up to a defined speed, and smoothly slows down after releasing the input.
????️ [b]Fast Travel & World Interaction[/b]
Fixed an issue where the Fast Travel Board could lose the interaction widget (Press [b]E[/b]), even though the player was standing within the valid activation area.
???? [b]Quest Fixes & Clarity[/b]
Updated the in-world quest description for [b]Quest 4[/b] related to renovating 2 items. The misleading text [b]“Renovated items”[/b] has been replaced with the correct instruction [b]“Renovate items”[/b].
Fixed the objective location marker for the [b]renovate 2 items[/b] quest. Previously, the marker incorrectly pointed to a storage container instead of the renovation workstation where the items were actually located.
???? [b]Tutorial Improvements[/b]
Unified the wording of [b]“Tow Truck”[/b] in the wreck-loading tutorial so all languages now use the same, consistent term already used throughout the game.
Fixed a missing space between the [b]\[LMB][/b] key hint and the following sentence on page 3 of the vehicle tutorial, improving readability.
[img src="https://clan.akamai.steamstatic.com/images/29480609/952d3f4f17cfbc5892eab35554d954cfecaa11fb.jpg"][/img]
[b]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/b]
[img src="https://clan.akamai.steamstatic.com/images/29480609/7ebac078adfcd7806b0041bdc88d8fa4b61e9cb7.png"][/img]
The game is constantly being developed — I [b]strongly recommend[/b] checking the integrity of the game files!
[hr][/hr]Massive junkyard hugs from your favorite rust whisperer —
[b]Junkman Adrian ????????️????[/b]
[img src="https://clan.akamai.steamstatic.com/images/29480609/818da1e8c97a1b2a2b577311a149228cdb87459e.png"][/img]
