[i]What begins as a rough draft…[/i]
[i]…is turned into a fully realized 3D area to explore and battle in![/i]
And obviously, when you enter a spooky area like that full of vicious enemies, you’ll need to make sure you’re prepared for a fight.
Things like sturdy armor and heavy swords can all come in really handy - just as your skills do! [b]Active Skills[/b] will be easily managed on this screen:
Here you can [b]modify your 2 active skill sets[/b], each of which contains 3 skills. In the bottom left, you get extra info on exactly what that particular skill offers you (like being able to engulf your sword in flames, for example!) while the bottom right shows the upgrades for that skill.
We really hope you’ll enjoy picking and choosing from the many available active skills to [b]create your ideal build[/b]!
But of course, game mechanics are only made cooler when they’re accompanied by an interesting narrative, and that’s another thing we’re very hard at work on!
Together with our Narrative Lead [b]Brian Mitsoda[/b], we are also putting together a pretty intense intro cinematic that will kick off your adventures in Faelduum.
Here’s a special [b]work-in-progress sneak peek of the cinematic[/b] that we hope sparks your imagination and gets you guessing as to what will be going on here!
