[b]A Little Surprise Awaits! ????[/b]
[b]To celebrate the 5th anniversary of Medieval Dynasty, we’re releasing Patch 2.4.1.1, [/b]which includes new content, bug fixes, and balance updates. We always consider your suggestions, so one of the added features is a possibility to [b]plant berry bushes[/b] in the same way you plant trees. We’ve also fixed several issues, such as:- Blocking animal attacks with a shield not working when the player had no tool or weapon in the main hand.
- Enabling item stacking causing incorrect item sorting in the inventory.
- Player's ragdoll sounds for wood surfaces
- Berry Bushes can now be planted by player
- Steam Stats
- Gift Baskets
- Blocking animal attacks using shield not working when player didn't have any tool in the main hand
- Incorrect crafting animations when interacting with crafting station while crouching
- Receiving wool from each animal after skinning if the scissors player had in the hand when starting shearing broke in the process
- Duplicating items after dropping them fast from the client's inventory
- Not being able to rotate player's character preview in inventory after dragging dye to one of the dye slots
- Enabling item stacking causing incorrect item sorting in inventory
- When crafting the value in () not displaying the correct amount in inventory
- Warning about unsaved changes appearing without making any changes in the graphics settings
- Trying to rotate a building in the building mode turning off auto run
- Gateways having collisions with themselves on move
- Reputation decreasing if bandits saw player picking up stolen items
- Dead bandits' ghosts playing combat music after loading save
- NPCs collecting items from fields and orchards if the storage was full
- Travellers' campfires giving light without burning
- Inventory not updating correctly for client in certain cases if player had the talent to recover 50% of resources. Player still received the items, just couldn't see them for some time
- Killing animals in melee and ranged combat gives the same amount of experience
- All animals give more experience when killed
- Wolves and bears give more experience for skinning
- Skinning dead animals now consumes the lowest quality knife from player's inventory if no knife in hand
- Increased loot variety in POIs on both maps
- Some "Accident" type POIs were visually updated on Valley Map
- Updated Intel® XeSS to support other vendors' graphics cards
