- Fixed : an issue where decorative plants would disappear after loading the game.
- Fixed : items that were placed in the caravan or trailer sinking into the ground.
- Fixed : Coins placed into the machine were not being removed from inventory.
- Some building, items can't use new move mode (Press F)
- Fixed : Can't build fence or any building, items on slope terrain
- Wooden gates and fence doors are now being saved correctly.
- Items on the ground no longer disappear when the game is loaded.
- Level Streaming Improvements: All Sectors
- Reduced Runtime Memory Usage (by approximately 700MB)
- Reduced Project Size
- Improved NPC Hair and Clothing Physics Handling (Physics are suspended when off-screen)
- Infected Corpses with no items will be automatically removed when players move out of range
- Added an RTX DLSS Option: To enable it, navigate to Options -> Graphic Settings
- Refactored Finish Move mechanic (Using Combat Knife).
- Fixed: Finish move on different terrain surfaces.
- Fixed: Custom building walls had incorrect rotation when crafted.
- Fixed: Trailer and caravan parts were not being saved.
- Fixed: Vehicle parts that were already unlocked were not being saved.
- Fixed: Mist and rain weather still had sunlight.
- Fixed: Seed sack icon did not update after planting.
- Fixed: Flashlight battery did not update.
- Fixed: Items attached to the wooden cart would sink through the ground every time the cart was unmounted.
- Fixed: Items attached to the wooden cart sometimes remained attached even after the player moved them out from the cart.
- Fixed: Rotation bug when mounting the cart.
- Fixed: Onhand carrying item still attached to the player when mounting the cart.
- Fixed: Unable to attach decoration plants to pickup trucks or carts.
- Fixed: Locker position bug.
- Fixed: Camera and animation froze while filling the vehicle gas tank.
- Fixed: Collision issue between carrying items and UI (when carrying items like gas cans, clicking the item icon caused the character to throw the gas can).
- Fixed: Prevented left and right mouse clicks when using carrying item actions (e.g., Gas Can).
- Fixed: Ember particles still existed even after infected bodies were removed.
- Fixed: Trailer spawner starter floated in the air.
- Fixed: Bow UI did not remove and duplicated when the player died while carrying a bow.
- Fixed: FPS dropped significantly when spawning infected.
- Ore Rework : The ore system has been reworked.
- Ore Model Changes : Updated the models for ores.
- Interactive Garage Door : Added an interactive garage door to the gas station.
- Seed Sack Animation Rework : Improved the animation for using seed sacks.
- Custom Building : Added the ability to add doors and windows to custom buildings.
- Custom Building : Added 3D model displays when choosing parts for custom buildings.
- Custom Building : Implemented the ability to save custom building.
- New Crops : Added three new crops - Potato, Carrot, and Wheat.
- Alien Pole, Nest, and Biomes : Enhanced animations and interactions for alien poles, nests, and biomes.
- NPC Tank Behavior : New behavior with Rocket Launcher
- New Item [ Tool ] : Added the Coffee Grinder tool to produce coffee powder.
- New Item [ Material ] : Added Coffee Powder as a new material item.
- New Item [ Seeds ] : Introduced new seed items - Potato with Sprout, Carrot Seed, and Wheat Seed.
- New Item [ Gun ] : Added Glock17
- New Item [ Gun Attachments ] : Pistol Reflex Sight (Red Dot)
- New Item [ Gun Attachments ] : Pistol Laser
- The craftable garage has been removed from the game. Instead, you can use the tuning feature in the survival camp
- All craftable doors have been refactored and will function properly in the main patch 0.6.0 on the default branch.
- Fixed road models and collision issues.
- All sectors are now playable, except for Kimiko Camp and Secret Lab.