Performance Fixes
- Code Refactoring: Implemented to reduce memory allocation
- Fixed: Resolved issues with some streaming objects.
- Memory Usage: Reduced overall memory usage.
- Fixed: Addressed Key binding and Graphic setting issues. Also fixed the shadow reset to low when game is paused.
Bug Fix
- Infected spawned from mist event can't move.
Rework Work In Progress
- Z1_Sector1