“The intro feels too slow, I want to fight sooner!”
[p]We completely understand where this feeling comes from, and in a way, that’s how it’s intended. The beginning of Of Ash and Steel is deliberately humble. Tristan begins his story as a cartographer, not a warrior, and is sent on what should have been a simple mission: help guide the crew through the waters of the archipelago, complete the mission, and return home. Not exactly an epic quest, and that's precisely the point.[/p][p][/p][p]The slow, ordinary start gives meaning to what follows: when everything suddenly goes wrong, his life is turned upside down and he is forced to fight, to use his wits; first to survive, and then to become the hero the island needs. This contrast is at the heart of his journey.[/p][p][/p][p]However, if you can't wait to try the combat right from the start, there is one fight you may have missed: you can challenge Fish, one of your crewmates in the prologue, to a friendly fight. This encounter will also show that Tristan doesn’t have a warrior DNA (yet) in him, but you’ll have more time practicing and understanding the basics of combat.[/p][p][/p]