[b]Gameplay[/b]
[b]Fixed a critical bug where, after a specific sequence of saving and loading, items could disappear from the world.[/b]
Fixed the logic for picking up quest items (loading could sometimes render some items non-interactable).
Fixed an issue when some items did not appear in the inventory after being picked up.
[i]We sincerely apologize for the inconvenience. All items will be returned to their owners; to do that, we need to know which quest items you are missing. If you've been affected, let us know in [url="https://steamcommunity.com/app/2893820/discussions/4/684112727828909732/"]this thread[/url] that also contains instructions.[/i]
[b]UI/UX[/b]
• The sensitivity slider now works for controllers as well, but for now, only for gameplay. We will add controller support for UI in the next patch. • Fixed the tutorial widget that could fail to close or fail to show gamepad controls hints. • Added an additional check for item pickup. • Added automatic switching between the controller and keyboard inputs.
[b]Sound[/b]
• Added the “Voice” class to all voice-over lines, and the volume slider now correctly affects voice-over volume. • Fixed some missing voice-over lines in the Russian voice-over. We will continue to address the outstanding issues and keep you updated on our progress. Thank you for playing!
\[UPDATE] #1
We are working on a hotfix for this hotfix (I know...) -- ETA is 2h or less. Sorry for the rollback on the build. The issue we unexpectedly saw was mouse sensitivity issues and it should be a straightforward fix.
\[UPDATE] #2
Resolved. The patch is now live.
