Gameplay
- [p]Fixed a critical bug where, after a specific sequence of saving and loading, items could disappear from the world.[/p][/*]
- [p]Fixed the logic for picking up quest items (loading could sometimes render some items non-interactable).[/p][/*]
- [p]Fixed an issue when some items did not appear in the inventory after being picked up.[/p][/*]
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UI/UX
[p]• The sensitivity slider now works for controllers as well, but for now, only for gameplay. We will add controller support for UI in the next patch.• Fixed the tutorial widget that could fail to close or fail to show gamepad controls hints.
• Added an additional check for item pickup.
• Added automatic switching between the controller and keyboard inputs.
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Sound
[p]• Added the “Voice” class to all voice-over lines, and the volume slider now correctly affects voice-over volume.• Fixed some missing voice-over lines in the Russian voice-over.
We will continue to address the outstanding issues and keep you updated on our progress. Thank you for playing![/p][p][/p][p]\[UPDATE] #1[/p][p][/p][p]We are working on a hotfix for this hotfix (I know...) -- ETA is 2h or less. Sorry for the rollback on the build. The issue we unexpectedly saw was mouse sensitivity issues and it should be a straightforward fix. [/p][p][/p][p]\[UPDATE] #2[/p][p][/p][p]Resolved. The patch is now live.[/p]
