News Liste Of Ash and Steel

Patch 1.05: Quest & Gameplay Fixes, Debug Panel for Quest Items Added
Of Ash and Steel
28.11.25 02:14 Community Announcements
[p]Quests:[/p]
  • [p]Khutsut’s quest logic has been updated[/p][/*]
  • [p]Mazhar’s dialogues about Rukh have been updated[/p][/*]
  • [p]Khutsut’s logic in quest ‘A Five-Minute Venture’ has been updated - monsters can no longer kill him[/p][/*]
  • [p]Hald’s reward has been adjusted[/p][/*]
  • [p]If Khutsut is dead and the compass has been delivered, his quest also ends[/p][/*]
  • [p]Corodelius’ dialogue about Petalophore has been fixed[/p][/*]
  • [p]Fixed the logic in dialogue with Pascal and Shay during ‘Dregs of Society’[/p][/*]
  • [p]Fixed Corodelius’ dynamic task for creating a super potion[/p][/*]
  • [p]Now, if a better outcome has been achieved when dealing with hungry woodcutters, Akim grants the correct reward[/p][/*]
  • [p]Stipay’s name has been fixed[/p][/*]
  • [p]Irji’s quest logic in the Banker’s quest has been updated[/p][/*]
  • [p]Fox’s pouches have been fixed[/p][/*]
[p]Gameplay:[/p]
  • [p]Fixed an error, which prevented dynamically spawned items from appearing in the game after loading. Note: The previous fix did not affect dynamically spawned items. I hope this is the last fix for issues with items not spawning. We will monitor the situation and prioritize fixes for such problems if they occur. [/p][/*]
  • [p]Fixed an error when swapping items in equipment slots, which led to their duplication[/p][/*]
  • [p]Combat stance no longer changes when sheathing/unsheathing a weapon[/p][/*]
  • [p]Fixed an error that prevented boss battles from starting on the Grayshaft arena[/p][/*]
  • [p]Crossbows now work as intended[/p][/*]
  • [p]Fines have been decreased by ~75%. We will monitor the situation and might adjust them further in future patches[/p][/*]
  • [p]NPCs now react to theft as intended[/p][/*]
[p]Sound/Music:[/p]
  • [p]End combat sound is now moved to the combat music category and is affected by the corresponding setting.[/p][/*]
[p]World:[/p]
  • [p]Fixed several interactions for NPCs[/p][/*]
  • [p]Fixed the post-processing at the swamp[/p][/*]
[p]Improvements:[/p]
  • [p]Guards now show the amount of the fine upon arrest[/p][/*]
  • [p]The amount of the fine is now displayed when committing a crime[/p][/*]
[p][/p][p]Debug panel note[/p][p]If you’ve spent a significant amount of time in the game and some quest items in the world have disappeared (before patch 1.05), you can restore them through a special panel. To do this, load your latest save from the in-game menu, press SHIFT + F12, and enter this command:[/p]
  • [p]spawnitem %item ID%[/p][/*]
[p]You can find or request IDs in the Discord section or in the discussion thread on Steam.[/p][p][/p][p]Below is the list of the most common items that have been reported as lost this way:[/p][p][/p][p]Radim Wheels[/p][p]BP_Pickup_Eleonora_Wheel_Bridge[/p][p]BP_Pickup_Eleonora_Wheel_Camp[/-
p][p]BP_Pickup_Eleonora_Wheel_Cave[/p][p]BP_Pickup_Eleonora_Goblin_Note[/p][p][/p][p][-
i]Frost-< Petalophore[/i][/p][p]BP_PickUp_joinfreemen_icepetal[/p][p]
[/p]
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Release:06.11.2025 Genre: Action-Rollenspiel Entwickler: Fire & Frost Vertrieb: tinyBuild Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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