News Liste PAYDAY 3

PAYDAY 3: Update 2.1.2 Changelog - Party Powder Heist & Armor 2.0
PAYDAY 3
26.05.25 15:05 Community Announcements

⚠️ Known Issues

  • We have had multiple reports of users who have had their custom masks revert to the default Dallas mask, and this appears to be related to a mod/modloader issue. If you experience such issues, please remove all mods and modloaders from your PAYDAY 3 install folder, and try again.
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ːpd3ː Paid Content - Party Powder Heist

[url=https://store.steampowered.com/app/3679630/] [/url] [url=https://youtu.be/oCZLqubxN7g]Watch Gameplay Trailer on YouTube[/url] [b]Corrupt cops working for the Mob are raiding one of Shayu’s warehouses, and the Gang needs to get down there and secure her stuff.[/b]
  • Open-ended heist: complete objectives in any order
  • Multiple entry points and access to three different warehouses with randomized doors
  • Cook meth for additional loot
  • Play either stealth or loud
https://store.steampowered.com/app/3679630/ [i]Players who do not own the Party Powder Heist can play for free when invited to the lobby of a friend who owns this DLC.[/i] [hr][/hr]

ːpd3ː Free Content

ːwolfpd3ː New FREE Weapon - Justicar Secondary

A clear fan favorite from PAYDAY 2 returns in PAYDAY 3 under a new name: [b]"Justicar"[/b]

ːdallaspd3ː Feature Revamp - Armor 2.0

  • A customizable armor system, allowing players to mix and match chunk types to suit their playstyle. Whether they prefer the PAYDAY 2, PAYDAY 3 or both games' approach to armor
  • Adds flexibility and depth, supporting a wider variety of playstyles

ːchainspd3ː Feature Improvement – OVERKILL Weapon Delivery

  • Previously, OVERKILL weapons were delivered to pre-defined locations via helicopter.
  • With this update, weapons arrive at the player’s location via a drone, making them more accessible, which is great now that the OVERSKILL system is live

ːpearlpd3ː Twitch Drops

[url=https://t.paydaythegame.com/c/z2el33] [/url] [b]A brand new set of Apocalypse themed Drops are available, and you can earn them by watching PAYDAY 3 Streams on Twitch![/b] Tune into your favorite streamers and unlock cosmetic drops for yourself, or let your viewers earn drops as [i]you[/i] heist! [b]The Twitch Drop Campaign will begin at 7pm CEST![/b] [url=https://t.paydaythegame.com/c/z2el33] Read More about Twitch Drops[/url] [hr][/hr]

Party Powder Official Merch

[url=https://merch.starbreeze.com] [/url] We've refreshed our Merch Store with brand new Party Powder themed apparel! [url=https://merch.starbreeze.com]Visit the Starbreeze Merch Store[/url] [hr][/hr]

Balance

  • Increased AI Crew health to 170% of baseline
  • Increased armor on the shield visor, hardness 1.5 > 1.75 and Armor 250 -> 450
  • Increased Shield AI armor hardness from 2 -> 2.5
  • Increased Zapper and Grenadier armor hardness from 1.5 -> 2.0
  • Reduced flinch animation probability for Zapper, Nader, and Shields on Very Hard and OVERKILL
  • Doubled crew AI damage on all difficulties
  • Increased charges on AI dropped ammo, health, and armor deployables from 2 to 4
  • Lowered the amount of ammo players get from enemy ammo drops on Very Hard (70%) and OVERKILL (50%)
  • Increased sentry turret armor penetration
  • Increased max heat bonus from Engineer - 'Engineer' ACED from 30% to 50%
  • Increased max enemy cap by 5-15 when depending on heist size and player count.
  • Increased special unit spawns on Very Hard and OVERKILL difficulties.
  • There are more specials spawning across all heists
  • Lowered enemy sniper aim time on Very Hard and Overkill difficulty.
  • Lowered enemy Sniper damage on OVK from 400 to 300
  • Lowered ammo when leaving custody on Very Hard and OVERKILL difficulties.
  • Increased health, armor, and throwables on respawn across Normal, Hard, and Very Hard.
  • Lowered the amount of OVK meter needed for the Sociopath.
  • Lowered damage interval on OVK difficulty (leads to more damage)
  • Increased the Dozer's health from 200 to 500

Gameplay

  • Increased the brightness of the screen effect when using Jacket’s baseball bat
  • Fixed an issue where small vault doors would collide with the player, causing them to get stuck
  • Container doors and medium vault doors no longer get stuck if opened while holding the Sociopath bat
  • Fixed an issue where using the weapon fire button during melee animation caused desynced shots
  • Fixed an issue where using Mower's Ammo Replenish and Ammo Funnel caused it to not consume Edge correctly on Gunslinger's Finisher.
  • Fixed an issue where, if a camera detects a corpse and got hacked with ECM, its detection bar would still go up after the ECM effect ended and the body was out of sight
  • Fixed an exploit where the Sociopath could be equipped indefinitely
  • Increased hit box height for light/heavy SWAT from 50/75 cm to 90/90 cm so that the crouched AI is easier to hit with a Sociopath bat
  • Fixed an issue where the safecracking mini-game was still active while the game was paused
  • Fixed an issue where installed mods on a destroyed weapon would appear on a fresh one from the vendors
  • Updated the deployment logic for sentries, making them simpler to deploy on uneven surfaces
  • Improved pick-up hitbox of some small interaction objects like keycards or QR phones
  • Tools placed on security cameras, or other larger props, can now more easily be picked back up
  • New accounts now start with an equipped silencer on the S40 pistol

Feature

  • Added rotating preview of mask, weapon, and armor in the vendor menu
  • Added animation to the player model when inspecting cosmetics through vendors

Skill Changes

  • ‘Fortitude - Pain Asymbolia’ skill now gives a 40% reduction instead of 10%
  • Fixed an issue where the 'Gunslinger' - Locked and Loaded skill wouldn't trigger when the ammo reserve was full
  • Fixed an issue where 'Interceptor - Signal Block' skill wouldn't work on the street cops
  • Assassins Mettle changed to 5/30 health below 75% to 5/10 health below 50% [list]
  • [b]To:[/b] If you have one armor plate or less, killing a marked enemy with a suppressed weapon will heal you for 5 health, or 30 health if you are also below 75% of your maximum health. If you are already at max health, you will receive adrenaline.
  • [b]From:[/b] If you have one armor chunk or less, killing a marked enemy with a suppressed weapon will heal you for 5 health, or 10 health if you are also below 50% of your max health. If you are already at max health, you will receive adrenaline.
[/*] [/list]

Art

  • Prevented loose cash loot from displaying shadows on the surface from which they were taken
  • Fixed so that tools fall if they're on a glass surface that gets destroyed
  • Visual improvements to volumetric fog light scattering
  • Swapped icons on spray can patterns "Weird Sky" and "Steel Sky"
  • Fixed an issue where the Blyspruta MX63 ammo belt would disappear when inspected from certain angles in the main menu
  • Fixed issue where oxygen tank would reappear on a thermal lance if taken out before the timer for burning reaches 0
  • The 'Crackhead' mask had an unused pattern tab that has now been removed
  • Fixed Mosconi 12 sticker placement

UI

  • Improved UI navigation in the Loadout menu when using controllers and keyboard arrow keys
  • Prevented text from being cut off on the police captain's PC screen in Spanish, Portuguese, and German
  • The server browser now updates when the player fails to join a selected game
  • Fixed a bug that caused finished lobbies or ended games to appear in the server browser
  • Added descriptions to "Upscaling mode" in the options menu
  • Fixed incorrect player status in the social menu in some cases
  • Fixed an issue where the selected character wouldn't update correctly in the Character Selection screen
  • Added secondary/primary weapons tags in vendors
  • The "Invite to Party” button now changes to “View Party” when the party is full
  • Fixed an issue with visually corrupted masks
  • Mask Of The Week comes with a mask slot now
  • Improved UI backwards navigation in the Loadout/Vendors menu allowing you to more easily go "back" one menu
  • Fixed having to press the weapon switch button twice to swapping weapons while using controller
  • Changing outfits in the main menu after completing a heist will now update the visuals for other players

Audio

  • Updated the audio on the Thermal Lance bolt interactions to improve sync
  • Fixed camera and battering ram audio bug
  • Fixed a bug where the cooking audio would keep playing when the meth lab explodes

Technical Changes

  • Fixed a bug that occurred while trying to play the game with the same Nebula account on different platforms at the same time
  • Improved game loading time on Xbox Series S
  • Show "Join Game" button in native overlay for "Friends Only" game sessions
  • Fixed "Remove friend" action when using Epic Games Store. It was opening an external web browser to display the user profile. It now shows native Friends UI instead
  • Fixed server crash that occurred when restarting a level while in a party
  • Steam, EGS, and Windows Store players can't play together anymore with crossplay settings disabled
  • Improved usage of memory to reduce loading times when failing to join a game that got full before the user got into the lobby
  • Cancelling matchmaking while viewing the game mode screen no longer causes the QP/Solo/Tutorial options to become inaccessible
  • Player parties no longer disband when heists are restarted
  • Players trying to play the tutorials while the PS5 installation is still ongoing are no longer stuck in spectator mode
  • Revoking the Jacket DLC (refunding it,) now also removes the Sociopath bat from the loadout, if previously equipped
  • Prevented a crash caused by the player going into custody with the Mamba OVERKILL weapon in hand, while having an unexploded grenade in play.
  • The game no longer crashes if a host player rejoins their own ongoing game, and then quits during the 'getting ready' screen, if the players have voted to restart
  • Prevented a crash caused when dropping into a game where the players were spinning the barrel on the Arges OVERKILL Weapon

Heist Changes

Gold & Sharke

  • Fixed hitbox of vault camera on "Gold & Sharke Bank"

99 Boxes

  • Removed blue security card that could be obtained using mods

Road Rage

  • Player no longer slides with the fence while opening it

Boys in Blue

  • Fixed interceptor overskill not functioning as expected on this level

Turbid Station

  • Fixed an issue where the PC timer wouldn't restart after going down to zero

Houston Breakout

  • Fixed pillars and glass destruction audio in the rotunda

Fear & Greed

  • Fixed drone spawn point on the roof

First World Bank

  • Fixed an issue where the additional loot gate couldn't be opened if the level switched to loud during gate lockpicking
  • Fixed an issue where police could pick up bagged money through the closed vault doors

Diamond District

  • Fixed an issue where a random loot bag would sometimes get destroyed, causing the heist to have less loot than intended
Logo for PAYDAY 3
Release:21.09.2023 Genre: Actionspiel Entwickler: StarBreeze Vertrieb: Deep Silver Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Neue Steam News in der ePrison Datenbank

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