Update Highlights
- [b]Nvidia Image scaling upscaler (NIS), Nvidia DLAA(v3.5), Nvidia DLSS super resolution(v3.5).[/b] [list]
- Some new tech features that let us take advantage of Nvidia's advanced features.
- Added DirectX12 as the standard graphics API, inhouse testing shows a significant performance improvement when using DX12. DX11 remains and can be manually chosen with the [url=https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955]launch option[/url] "-dx11".
- There’s a new challenge called “Kiss the Chef.” Securing 19 bags of perfectly cooked meth on Cook Off on OVERKILL difficulty will reward [b]a unique weapon charm[/b].
- We’ve made several fixes to the UI, such as adding sliders, as well as added the much requested lobby unready function.
- Additional controller settings allow for a much finer customization of your controller gameplay.
- Starting with this patch, we'll be rotating security modifiers on all heists for Very Hard and Overkill difficulty, to freshen up the experience. We'll be updating the modifier distribution every two weeks. In the future, expect more stealth modifiers and loud modifiers in the rotation.
- The game will now remember if you've chosen to show or hide the story videos in the heist selection even after restarting the game.
- Lobby type and difficulty will now automatically be set to the same as the previous game.
Known Issues
- Skill point assignment has been reset on loadouts but you retain your earned skill points, so remember to recreate your builds after updating the game.
- [PC] The introduction of DX12 support has helped us to identify an issue that is present in the previous version of the game that we were unable to reproduce on DX11. This means that there is a rare edge-case issue while using GeForce Experience/Shadowplay's 'Instant Replay' feature can cause a system lock if you ALT+Tab during game startup, or while switching between fullscreen and windowed modes in the game's video settings.[list]
- We advise turning off 'Instant Replay' in the Nvidia settings to prevent this issue while we work on a fix for this.
