News Liste Post Scriptum: The Bloody Seventh

Update 2.2.1 - Changelog
Post Scriptum: The Bloody Seventh
07.07.25 16:22 Community Announcements

Recruits!

[p]Update v2.2.1 will be available to download at 11AM PT. Work continues behind the scenes to bring out another hotfix for HDD loading. We have determined that the EAC update caused this issue. We will work with EAC to rectify this issue for players as a priority. [/p][p]In the meantime, we highly suggest players install Squad 44 on an SSD instead of an HDD to prevent long loading times and server timeouts.[/p][p]Before deploying, remember to clear your cache before joining a server for a smooth operation. Thank you, recruits![/p][p]If you're looking for other fellow recruits to fight alongside, we suggest joining the Squad 44 Community Discord![/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/31533869/f6c178074e8957e44274c8b9f815d4654dbaa9bd.jpg"][/img][/p]
  • [p]Optimized Kaenbin explosion light component.[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/31533869/b20e8138774243ec000b750d01e575812720d2e0.jpg"][/img][/p]
  • [p]Added the correct Japanese satchel charge.[/p][/*]
  • [p]Set the 2nd Div IJA recruit class to use Type 38 rifles and Type 97 grenades.[/p][/*]
  • [p]Tweaked the base non-ads origin position of the M18895 revolver.[/p][/*]
  • [p]Updated Type 97 AT gun textures.[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/31533869/b922e34ce0b7309d6f18a2c837204b1ec3e717fb.jpg"][/img][/p]
  • [p]Amendments have been made to the damage modifier of vehicles.[/p][/*]
  • [p]Refined turn handling on M3 Halftracks.[/p][/*]
  • [p]Updated the Pz.38t reticle.[/p][/*]
  • [p]Set the Panther cannon sight to a higher zero point by default.[/p][/*]
  • [p]Set fuel tanks on light skin vehicles to have a 50/50 chance of damage on health reaching 0.[/p][/*]
  • [p]Reduced Flamethrower effectiveness on tank crews. (Work-In-Progress)[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/31533869/02f7de166fd1e45c4f8caf8acea84e53fb82e73e.jpg"][/img][/p]
  • [p]Added a get custom server setting to assist server hosts.[/p][/*]
  • [p]The sound menu now includes left (L) and Right (R) for headset audio splitting options.[/p][/*]
  • [p]Updated map list for server hosts.[/p][/*]
  • [p]Updates made to anti-cheat logging to provide more info.[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/31533869/5747f25aef86fbd4f3d8341d20c8c6f495911a8f.jpg"][/img][/p]
  • [p]Fixed Renault FT tanks causing FPS issues and crashes.[/p][/*]
  • [p]Fixed active capzone marker widget to no longer be greyed out when active.[/p][/*]
  • [p]Fixed the duplication of spawn points in the respawn menu.[/p][/*]
  • [p]Fixed a stutter while running through some bushes on Guadalcanal.[/p][/*]
  • [p]Fixed Japanese flamethrower pipe.[/p][/*]
  • [p]Fixed tracks not appearing on some mechanized vehicles.[/p][/*]
  • [p]Fixed radio bleed-out sound replicating to all players.[/p][/*]
  • [p]Fixed missing texture on the Japanese radioman's radio.[/p][/*]
  • [p]Fixed always on UI for 2D compass.[/p][/*]
  • [p]Fixed Vickers, Pz3, Pz.38t, and Pz.4H tracer offset on MGs.[/p][/*]
  • [p]Fixed N-wheel vehicles having the incorrect fuel component destroy FX.[/p][/*]
  • [p]Fixed the crashed plane site wreck interior.[/p][/*]
  • [p]Fixed wrong display name for some German AT/AA guns.[/p][/*]
  • [p]Fixed Heelsum terrain (exception FOV 120).[/p][/*]
  • [p]Fixed swamp tree fire not visible on daylight layers.[/p][/*]
  • [p]Implementing a potential fix for M3 gun replication on Guadalcanal.[/p][/*]
Logo for Post Scriptum: The Bloody Seventh
Release:18.07.2018 Genre: Online-Strategie Entwickler: Periscope Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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