[b]Recruits![/b]
[b]Update v2.3.1 [/b]is now available for download. This hotfix includes polishing for the conquest gamemode, further performance enhancements, and also a fix for the issue previously preventing players from joining a server that had the game installed on an HDD or an external SSD.
[b]Before deploying, remember to clear your cache before joining a server for a smooth operation. [/b]Thank you, recruits!
If you're looking for other fellow recruits to fight alongside, we suggest joining the[url="https://discord.gg/joinsquad44"] [u][b]Squad 44 Community Discord[/b][/u][/url][b]![/b]
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfvyA-Ko1IQhBCCOQnW3zfhU6QMmP_4UpP02lDFSt5W_q_UHL5BbNuh_y12AIXBMlgox5TmeOdICRAOiRcle5xX_jkONZyiVci4dWZSVwru0AJTjy2H7rQgplB8Nui84VE7CBKk?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Fixed hidden UI spam causing FPS drops.
Fixed some VFX issues, e.g., Smoke particles spawning too often.
Fixed HDD server loading times through EOS/EAC amendment.
Various HLOD fixes.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdtgstUjfw5Alb757lnTevbEBl821IE_Ixe_iM5exQqT5kX9yxtF5N7bz2Bb8rYeTry3TN31p8z_165jnGXLiVt27pjAQMtnb2VWogeq5cclg8zg3L6ogPkEefWH65uJlt-9PE?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Removed collision from the top of some vehicle spawners to prevent vehicles from getting stuck on reset.
Best, Grave, Velmolen, and Heelsum geo fixes.
Fixed broken ammocrate on SME Conquest.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeHpoen-Gr65JBFrsNH2yhzOi1xF9fHD1WH8WffGR5WCZbzp56U7X4rIEqaElkmqiewtm9Sz3cLR_nli4JEaz_31DuGw-erYXE2DWFTbGX2oX8TN5gWijOQwr8cGPm1rgeyCb8?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Conquest
[list]Players no longer spawn within 45 degrees in front of the Squad Lead; they will spawn behind and to the side to reduce the potential of friendly fire.
Squad Leader spawns will go inactive when enemies are within 20m (red colour).
When enemy players outnumber friendly players on a capture point, the capture point spawn becomes inactive (red colour).
Capture point spawns give players 2 seconds of spawn protection and offer more variety in where players spawn within the area to reduce the potential of spawn camping.
Players can now spawn up to [b]5 Mechanised[/b] or [b]Specialised[/b] vehicles (up from 3).
Ticket bleed is now visually shown in the UI.
Set capture point ammo crates not to take damage.
Removed Spawn Tents from Conquest.
Set the Conquest player controller to vanilla.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdmzvcNEtWq_-XiYv3L9BfLp6JthpP_xVbzD29dPGu1vTsoRs9nnqsHu1RdfpaoJQ9NJi5ZEEFWpxZgiEhYkz2-8aQ5Dh3bHsP6AOiSow5ytPYh5iBeX9iOx6Lcx0KBbUM7ES4q?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Improved spawn UI on the spawn menu to denote types of spawn.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcNOIUSWh2H00cdKwrXuHoefrwjC61dX8zhNu_yVubSH4g3Wk1yqOJGjPrw_J9VB9408UVus3Ir4iOrdL24zqXPdWTiBNtV7v3rcFi9N657oenK5MCcyvLtIIUpKdP0UAMrI0ZF?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Adjusted various conquest player roles and limits.
[list]Reduced AT mine to 1 for all conquest Sapper kits.
Added frag grenades to the UK medic role.
Set the medic limit to 8.
Made the MG temperature VFX less opaque to be less blinding on firing.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXc5oq1nGDoYFxh-VXfSt4Qav8hrZ0r78ZS5KUS6g5ruZm6AWAdMYA2paPt0EJCLljz9zRsbYFV8cm2_-bMTr0V5RRnBAvYRuLVI96OFAyu9UBdCZjSX8C5KW4k7HjsQRubHLo2E?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Fixed Flammwagen Pzkfw. B-2 740(f) Flamethrower Tank magazines.
Fixed double-sided armour plating on Flammwagen Pzkfw. B-2 740(f).
Added fuel component to the rear of Flammwagen Pzkfw. B-2 740(f).
Fixed Churchill Crocodile Flamethrower Tank magazines.
Removed trailer from Churchill Crocodile physics asset to improve tank handling up hill.
Fixed misaligned hatch open driver camera on Churchill Crocodile.
Both new tanks were added to Arnhem Range.
Fixed double armour plating behind MG port on Churchill MkIV and VII.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcwqe3v9hP2oDtXMz6WkId4xS621VSmP9u6nEAR7n7CB35gcLF9YbObBIEiUTJhN9SIX6Q-m3DIrvNO21QvJg5EUcQwZ1cA_YQDPPGAaf1MgKlwRlor6GF9bXA-RZouxxoAW93i?key=hMeFQUVsdxf_yyBkbb-wYQ"][/img]
Fixed bleed-out circular progress bar.
