News Liste Project Zomboid

SOME NEW THINGS
Project Zomboid
09.03.26 14:17 Community Announcements
Hello Survivors, we hope your barricades are holding strong!

Today we’re releasing Build 42.15 Unstable, and along with a big list of fixes, balancing, multiplayer stability improvements, and new items, we have two big content updates for you to wade into, with your baseball bats swinging (or axes - axes work too):

Game Mode Refresh



While players are still able to hyper-customize the settings in Project Zomboid to their liking via Custom Sandbox mode, and this is certainly still a supported and valid way to play, we know that many players want “Out of The Box” defaults that cater to their playstyles without needing to adjust settings. To that end, it has come time to refresh the Game Modes and to start to dial in balancing for a lot of the new features that have been added in Build 42. To that end, Apocalypse mode has been re-balanced to serve as the ‘Lore Canon’ game mode, while the other modes have been replaced with new versions catering to different play styles.

As Apocalypse is the ‘Canon’ mode, elements such as loot tables, animal growth cycles, crop seasons, vehicle condition, and others are focused on capturing an authentic feel of 1993 Kentucky overrun with the Undead (for example: more plentiful firearms in the world). This means that certain ‘gamey’ features such as Zombie Respawn and Zombie Pop Loot Effects have been disabled. We have also adjusted certain gameplay elements based on playtesting, such as reducing the effect of Muscle Strain and Discomfort, making fences more vulnerable to concentrated Zombie attacks, enabling firearm jamming, and more.

Outbreak is intended to cater to players who want a mode respecting players who may have limited time, while remaining challenging if you bite off more than you can chew. In general, things like non-combat skill progression, refrigerator effectiveness, animal/farming timelines, and loot density are more suited for less time-intensive playthroughs.

Extinction is meant for veteran players, while bringing Sprinters into an official game mode for the first time in Project Zomboid. Expect brutal resistance, scarcer supplies, and be prepared to be on your toes at all times. This mode is NOT recommended as your first time Zomboid experience, as it will then likely be very short.

Rising is the place for those who want a more cozy experience, so they can head out and build that perfect post-apocalyptic homestead. With less of a focus on combat, and more abundance of the building blocks for the new world, it’s up to you to put in the hard work to craft your new existence. Just don’t let your guard down, because this is still ‘How you Died.’

Each of the new Game Modes has a corresponding pre-set in Custom Sandbox for you to tweak to your liking. Expect final tuning to the various settings in the game modes based on playtesting as we move forward towards B42 Stable.

New Firearms


As many noticed in the 42.14 update, there was an Ammunition Rework to consolidate and update item types, and as many also guessed, this was in preparation for new firearms being added to the game. These new firearms are balanced to fit in with the existing set of guns (and their refreshed visuals) and complement the existing armory.

These firearms are intended to be consistent with the types of guns popular in 1993 Kentucky, and there has also been an extensive loot table rework to more properly represent the distribution of firearm types across civilian, police, and military usage. Ammo cross-compatibility is also a focus, so survivors who want an efficient loadout on loot runs should pay attention to both ammo and magazine selection.


JS-14 Rifle - A 5.56x45mm rifle fed from a twenty-round magazine, and utilizing a scaled-down action based on the M1A Rifle, the JS-14 is extremely popular among civilians, and also used by some police and corrections agencies. It is robust and lightweight, although not well known for its accuracy.

JS-3T Tactical Shotgun - Often referred to as a “Riot Gun,” this 12 Gauge shotgun is the police model of the ubiquitous JS-2000 Shotgun, featuring a higher capacity with increased weight. Extensively used by police as heavy firepower for patrol officers, it is also utilized by the military for breaching and close-combat situations.

L92 Carbine - First designed in 1892, the tried-and true lever action has been a favorite of Americans since it was first introduced. The L92 is a modernized version introduced in the 1950’s, firing the smokeless .357 Magnum cartridge, rather than the original obsolete cartridge variants.

L94 Rifle - A classic “deer rifle,” the L94 and its .30-30 cartridge is one of the most famous and popular hunting and ranch rifles of all time. While the rimmed cartridge has seen limited adoption in other firearms, the L94 provides a handy, accurate, and lethal package.

MSR7T Tactical Rifle - Built on the ubiquitous short-action 788 receiver in 7.62x51mm, the MSR7T is specialized for police and military use, with an accurized barrel and heavy stock. While somewhat bulky, it is the preferred choice when long-range precise shots are required.

Trapper Carbine - Developed in the 1980’s, the Trapper Carbine was intended to provide a cost-effective, handy, versatile carbine for camping and wilderness use. Sharing the popular .45 ACP ammo and magazines with the 1911 pistol, the Trapper provides a compact weapon for mid-range use, although it has a reputation of being somewhat unreliable.

And More!



Gameplay updates include a new gamepad firearm aiming system for better controller support, reduced durability impacts when using tools for their intended purpose, adjusted light cones to more properly represent different lights/flashlights, “And More!” The full Update Notes can be found HERE, detailing more new features, balancing changes, and LOTS of fixes for both Single and Multiplayer.

A reminder that the B42 Unstable Branch is…well…Unstable. So don’t forget to backup your save (or, as recommended, start a new one), with the knowledge that updates can and will break things. Our “Friends of the Beta” testing group has already provided a bunch of feedback on this new content, and we want to hear yours as well! You are always welcome to join our Discord discussion HERE, our forums HERE, and you can sign up for our newsletter HERE! Swing by and let us know your thoughts on the new content!

Stay strapped, friends, and avoid the things that go bump in the night.

The Indie Stone
Logo for Project Zomboid
Release:08.11.2013 Genre: Rollenspiel Entwickler: Indie Stone Studios Vertrieb:keine Infos Engine:keine Infos Kopierschutz:Steam Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

42.15.2 UNSTABLE HOTFIX Released
Project Zomboid
1 Tag 14:06 Community Announcements
42.15.1 BETA HOTFIX Released
Project Zomboid
10.03.26 12:58 Community Announcements
SOME NEW THINGS
Project Zomboid
09.03.26 14:17 Community Announcements
Build 42.15.0 Unstable Released
Project Zomboid
09.03.26 14:02 Community Announcements
Press Q to Say Hi!
Project Zomboid
26.02.26 20:40 Community Announcements
42.14.1 BETA HOTFIX Released
Project Zomboid
18.02.26 13:15 Community Announcements
Build 42.14.0 Unstable Released
Project Zomboid
16.02.26 15:46 Community Announcements
42.13.2 UNSTABLE HOTFIX Released
Project Zomboid
19.01.26 12:51 Community Announcements
42.13.1 BETA HOTFIX Released
Project Zomboid
18.12.25 11:06 Community Announcements
Unstable 42 MP Released
Project Zomboid
11.12.25 09:30 Community Announcements
Build 42.13.0 UNSTABLE Multiplayer Released
Project Zomboid
11.12.25 09:10 Community Announcements
Makeship Campaign Ending November 14th
Project Zomboid
10.11.25 18:59 Community Announcements
Last Chance: Project Zomboid Merch Supporting Doctors Without Borders
Project Zomboid
28.10.25 19:23 Community Announcements
Build 42.12.3 UNSTABLE Hotfix Released
Project Zomboid
22.10.25 12:26 Community Announcements
Build 42.12.2 UNSTABLE Hotfix Released
Project Zomboid
20.10.25 15:23 Community Announcements
Since Last We Spoke
Project Zomboid
17.10.25 15:10 Community Announcements
42.12.1 UNSTABLE Hotfix Released
Project Zomboid
02.10.25 14:59 Community Announcements
42.12.0 UNSTABLE Released
Project Zomboid
25.09.25 13:07 Community Announcements
42.11.0 UNSTABLE Released
Project Zomboid
04.08.25 20:39 Community Announcements
42.10 UNSTABLE Released
Project Zomboid
30.06.25 13:05 Community Announcements
Build 42.9.0 UNSTABLE Released
Project Zomboid
10.06.25 13:45 Community Announcements
42.8.0 UNSTABLE Released
Project Zomboid
20.05.25 11:26 Community Announcements
42.7.0 UNSTABLE Released
Project Zomboid
07.04.25 12:23 Community Announcements
42.6.0 UNSTABLE Released
Project Zomboid
24.03.25 14:09 Community Announcements
42.5.1 UNSTABLE Hotfix Released
Project Zomboid
12.03.25 14:16 Community Announcements
42.5.0 UNSTABLE Released
Project Zomboid
11.03.25 10:46 Community Announcements
42.4.1 UNSTABLE Hotfix Released
Project Zomboid
05.03.25 09:52 Community Announcements
42.4.0 UNSTABLE Released
Project Zomboid
04.03.25 14:09 Community Announcements
42.3.1 UNSTABLE Hotfix Released
Project Zomboid
13.02.25 04:58 Community Announcements
42.3.0 UNSTABLE Released
Project Zomboid
11.02.25 17:29 Community Announcements
42.2.0 UNSTABLE Released
Project Zomboid
27.01.25 21:31 Community Announcements
42.1.1 UNSTABLE Released
Project Zomboid
23.01.25 03:36 Community Announcements
42.1 UNSTABLE Released
Project Zomboid
21.01.25 20:17 Community Announcements
Unstable Branch Hotfix 42.0.2 Released!
Project Zomboid
23.12.24 10:50 Community Announcements
Hotfix 42.0.1 - Unstable Release
Project Zomboid
20.12.24 21:58 Community Announcements
Build 42 Unstable Out Now
Project Zomboid
17.12.24 21:18 Community Announcements
WhatZ Next
Project Zomboid
28.11.24 19:42 Community Announcements
Hallodoid
Project Zomboid
01.11.24 00:12 Community Announcements
Heat of the Night
Project Zomboid
26.09.24 16:17 Community Announcements
Tidy Up Time
Project Zomboid
29.08.24 15:57 Community Announcements
Cortman by Night
Project Zomboid
25.07.24 13:44 Community Announcements
The Biomic Man
Project Zomboid
27.06.24 17:07 Community Announcements
Glowing Onez
Project Zomboid
30.05.24 17:26 Community Announcements
D'ya Like Them GrappleZ
Project Zomboid
25.04.24 16:05 Community Announcements
Zaumby Thursday
Project Zomboid
28.03.24 21:02 Community Announcements
Leapdoid
Project Zomboid
29.02.24 22:40 Community Announcements
Hmm, Upgradez
Project Zomboid
25.01.24 17:48 Community Announcements
Zleigh Ride
Project Zomboid
21.12.23 13:07 Community Announcements
One Door OpenZ
Project Zomboid
23.11.23 22:45 Community Announcements
Cellar Door-doid
Project Zomboid
19.10.23 21:31 Community Announcements
Sky High
Project Zomboid
21.09.23 20:40 Community Announcements
The Connection Is Made
Project Zomboid
17.08.23 19:50 Community Announcements
NEW CHARITY SPIFFO!
Project Zomboid
04.08.23 18:19 Community Announcements
BagZ of fun
Project Zomboid
27.07.23 18:29 Community Announcements
Knox Event: 30 Years On
Project Zomboid
06.07.23 18:32 Community Announcements
Snack Attack
Project Zomboid
22.06.23 22:06 Community Announcements
Church on Zunday
Project Zomboid
08.06.23 17:48 Community Announcements
Mizter McGregor's Garden
Project Zomboid
25.05.23 14:14 Community Announcements
The Skillful HuntZman
Project Zomboid
11.05.23 20:22 Community Announcements
Bren After Reading
Project Zomboid
27.04.23 18:44 Community Announcements
Crafting RamblZ
Project Zomboid
13.04.23 10:26 Community Announcements
Eine Kleine NachtmooZik
Project Zomboid
31.03.23 04:17 Community Announcements
Disruption Week
Project Zomboid
16.03.23 17:14 Community Announcements
CritterZ
Project Zomboid
02.03.23 22:11 Community Announcements