Here is a list of patch notes for the Ashes & Ancestors update!
Content
[b]New Chapter: Dziady[/b]
[b]New Points of Interest[/b]
The Carver
Lost souls
[list]The Drowned Witch
The Murderer
The Deceased
The Feud
Basic Lost Soul
Dziady
[/*][/list][b]Other new Points of Interest[/b]
Lutki ritual place
Ghost Release
Cursed Spirit
Bound to the Bog
[b]New Biome: The Spruce Forest[/b]
[b]New Crafting Stations[/b]
Spell Binding Table
[list]Craft charms and protection items
Furniture Workbench
Sell Building Blocks and craft Blueprints
[b]70+ new Building Blocks[/b]
[b]New unlockable Character Customization options (new outfits)[/b]
Other
Added pages in journal for trinkets and wearables/ clothing
Improved Journal Usability
New travel screen mechanic
New character controller for more precise jumping
Added content warnings (You can turn them off under Settings > Controls > Content Warnings)
New music
Updated rendering and lighting engine
Implemented new Graphics Settings
Implemented toggleable fog blur
Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.
Steam Deck playable badge
Performance
Major Performance improvements
[list]Decreased load on CPU
Implemented FSR3.1 upscaling algorithm
This can be toggled and adjusted in the graphics settings
Steam Deck - adjusted recommended settings
[/*][/list]Fixes
Unity update to fix Unity security issues
Fixed grass not being under the terrain
Fixed floating terrain and floating structures
Clothing don’t clip into NPC’s body model anymore
Reka can no longer glide on fences
NPCs are no longer getting stuck in the ground or walls
NPCs can no longer walk through fences or trees
UI for interaction and speaking do no longer overlap
Goatling walking through fences
ESC button now goes back in main menu
Button remapping is now displayed correctly in building menu
Camera is now following Reka correctly when standing up or sitting down in the walking house
Chests in the tutorial that didn’t have loot now have
Reka is able slide upwards on a vertical surface
Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace
Chicken hut footsteps don’t play any longer while hut is idle
Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game
Journal bookmarks are easier to read while highlighted
Trapped hare can’t spawn under water any more
Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore
Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)
Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest
Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’
Fixed jumping animation during frequent jumping on uneven ground
Player can’t get stuck by clipping character head into a ceiling anymore
Fixed animation of woodcutting NPCs after talking to them
Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop
Controller button icons are now displayed correctly
Fixed save games having the same names after saving
Teleporting home does not cause Reka to fall from a height anymore
Beekeeper is no longer sitting in the air
Player can no longer sit in chairs occupied by NPCs
Points of interest are no longer spawning below the map
Player can no longer get both the old watering can and Siva’s Boon after regenerating the map
Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal
Only one siva shrine can spawn on the siva shrine map
Fixed UI to display correct use item wheel prompt
Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs
Fixed illumination BBs to be interactable
Player can’t teleport anymore during final tutorial cutscene
Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)
Fixed POIs spawning inside one another or other structures on the map
Fixed the crows to work as intended when picking up an animal
Fixed "Work on the Cabbage Farm" to not spawn cabbages
Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings
Fixed that deleting grain from inventory in tutorial no longer hard locks you
Fixed "The Smiling Hive" quest to disappear from journal after completion
Fixed so that collecting with crows is no longer delayed
Chicken hut can’t get stuck on environment so that it cannot move anymore
Fixed so that UI for destroying objects does not appear before equipping crows
Using arrow keys in a menu now let you scroll through it
Fixed that the render distance slider has no effect
Fixed use items to no longer switch places in the UI
Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early
Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore
Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option
Fixed the item counter UI so that after collecting something with crows it now disappears again
And many more bugs
