News Liste REKA

Ashes & Ancestors Patch Notes
REKA
24.10.25 16:06 Community Announcements
[p]Here is a list of patch notes for the Ashes & Ancestors update![/p][p][/p]

Content

[p]New Chapter: Dziady[/p][p]New Points of Interest[/p]
  • [p]The Carver[/p][/*]
  • [p]Lost souls[/p][list]
  • [p]The Drowned Witch[/p][/*]
  • [p]The Murderer[/p][/*]
  • [p]The Deceased[/p][/*]
  • [p]The Feud[/p][/*]
  • [p]Basic Lost Soul[/p][/*]
[/*][*][p]Dziady[/p][/*][/list][p]Other new Points of Interest[/p]
  • [p]Lutki ritual place[/p][/*]
  • [p]Ghost Release[/p][/*]
  • [p]Cursed Spirit[/p][/*]
  • [p]Bound to the Bog[/p][/*]
[p]New Biome: The Spruce Forest[/p][p]New Crafting Stations[/p]
  • [p]Spell Binding Table[/p][list]
  • [p]Craft charms and protection items[/p][/*]
[/*][*][p]Furniture Workbench[/p]
  • [p]Sell Building Blocks and craft Blueprints[/p][/*]
[/*][/list][p]70+ new Building Blocks[/p][p]New unlockable Character Customization options (new outfits)[/p]

Other

  • [p]Added pages in journal for trinkets and wearables/ clothing[/p][/*]
  • [p]Improved Journal Usability[/p][/*]
  • [p]New travel screen mechanic[/p][/*]
  • [p]New character controller for more precise jumping[/p][/*]
  • [p]Added content warnings (You can turn them off under Settings > Controls > Content Warnings)[/p][/*]
  • [p]New music[/p][/*]
  • [p]Updated rendering and lighting engine[/p][/*]
  • [p]Implemented new Graphics Settings[/p][/*]
  • [p]Implemented toggleable fog blur[/p][/*]
  • [p]Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.[/p][/*]
  • [p]Steam Deck playable badge[/p][/*]

Performance

  • [p]Major Performance improvements[/p][list]
  • [p]Decreased load on CPU[/p][/*]
[/*][*][p]Implemented FSR3.1 upscaling algorithm[/p]
  • [p]This can be toggled and adjusted in the graphics settings[/p][/*]
[/*][*][p]Steam Deck - adjusted recommended settings [/p][/*][/list]

Fixes

  • [p]Unity update to fix Unity security issues[/p][/*]
  • [p]Fixed grass not being under the terrain[/p][/*]
  • [p]Fixed floating terrain and floating structures[/p][/*]
  • [p]Clothing don’t clip into NPC’s body model anymore[/p][/*]
  • [p]Reka can no longer glide on fences[/p][/*]
  • [p]NPCs are no longer getting stuck in the ground or walls[/p][/*]
  • [p]NPCs can no longer walk through fences or trees[/p][/*]
  • [p]UI for interaction and speaking do no longer overlap[/p][/*]
  • [p]Goatling walking through fences[/p][/*]
  • [p]ESC button now goes back in main menu[/p][/*]
  • [p]Button remapping is now displayed correctly in building menu[/p][/*]
  • [p]Camera is now following Reka correctly when standing up or sitting down in the walking house[/p][/*]
  • [p]Chests in the tutorial that didn’t have loot now have[/p][/*]
  • [p]Reka is able slide upwards on a vertical surface[/p][/*]
  • [p]Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace[/p][/*]
  • [p]Chicken hut footsteps don’t play any longer while hut is idle[/p][/*]
  • [p]Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game[/p][/*]
  • [p]Journal bookmarks are easier to read while highlighted[/p][/*]
  • [p]Trapped hare can’t spawn under water any more[/p][/*]
  • [p]Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore[/p][/*]
  • [p]Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)[/p][/*]
  • [p]Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest[/p][/*]
  • [p]Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’[/p][/*]
  • [p]Fixed jumping animation during frequent jumping on uneven ground[/p][/*]
  • [p]Player can’t get stuck by clipping character head into a ceiling anymore[/p][/*]
  • [p]Fixed animation of woodcutting NPCs after talking to them[/p][/*]
  • [p]Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop [/p][/*]
  • [p]Controller button icons are now displayed correctly[/p][/*]
  • [p]Fixed save games having the same names after saving[/p][/*]
  • [p]Teleporting home does not cause Reka to fall from a height anymore[/p][/*]
  • [p]Beekeeper is no longer sitting in the air[/p][/*]
  • [p]Player can no longer sit in chairs occupied by NPCs[/p][/*]
  • [p]Points of interest are no longer spawning below the map[/p][/*]
  • [p]Player can no longer get both the old watering can and Siva’s Boon after regenerating the map[/p][/*]
  • [p]Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal[/p][/*]
  • [p]Only one siva shrine can spawn on the siva shrine map[/p][/*]
  • [p]Fixed UI to display correct use item wheel prompt[/p][/*]
  • [p]Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs[/p][/*]
  • [p]Fixed illumination BBs to be interactable[/p][/*]
  • [p]Player can’t teleport anymore during final tutorial cutscene[/p][/*]
  • [p]Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)[/p][/*]
  • [p]Fixed POIs spawning inside one another or other structures on the map[/p][/*]
  • [p]Fixed the crows to work as intended when picking up an animal[/p][/*]
  • [p]Fixed "Work on the Cabbage Farm" to not spawn cabbages[/p][/*]
  • [p]Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings[/p][/*]
  • [p]Fixed that deleting grain from inventory in tutorial no longer hard locks you[/p][/*]
  • [p]Fixed "The Smiling Hive" quest to disappear from journal after completion[/p][/*]
  • [p]Fixed so that collecting with crows is no longer delayed[/p][/*]
  • [p]Chicken hut can’t get stuck on environment so that it cannot move anymore[/p][/*]
  • [p]Fixed so that UI for destroying objects does not appear before equipping crows[/p][/*]
  • [p]Using arrow keys in a menu now let you scroll through it[/p][/*]
  • [p]Fixed that the render distance slider has no effect[/p][/*]
  • [p]Fixed use items to no longer switch places in the UI [/p][/*]
  • [p]Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early[/p][/*]
  • [p]Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore[/p][/*]
  • [p]Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option[/p][/*]
  • [p]Fixed the item counter UI so that after collecting something with crows it now disappears again[/p][/*]
  • [p]And many more bugs[/p][/*]
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