Changelog
- Changed Odyssey’s end credits music to use the correct track.
- Changed music track “Impermanent Waves” to be a non-combat song on the planet and in-orbit.
- Quest shuttles no longer attempt to land on water, which was causing issues where they would warp into your base and destroy your buildings.
- Allowed the trader's guild faction to generate more variety in their ideoligion.
- Pawns now move more rapidly when pathing to water in order to go swimming.
- Archean trees no longer terraform ice.
- Dormant mechs no longer block pawn paths.
- Gravship facilities on invalid substructure are no longer considered connected.
- The game will now attempt to clean up invalid scenario parts when loading a save.
- Improve translatability of orbital trader names.
- Updated the French language worker.
Fixes
- Fix: Royalty shuttles were able to land on unsuitable terrain, potentially losing their contents.
- Fix: Psychic drones/soothes not affecting space maps.
- Fix: Sounds in mods failing to load on Linux if there's a space in the file path.
- Fix: Inability to search for items on corpses.
- Fix: Certain wardening workgivers (take to bed, execute, interrogate, etc.) couldn't be prioritized when the prisoner/slave was already reserved.
- Fix: "Can't accept this quest in orbit" preventing accepting joiner from ideology ritual done on planet surface, if there is an orbit map.
- Fix: Vacuum resistance stat not being cached, causing significant performance issues with lots of blueprints on the map.
- Fix: Gravship wreckage quest not being allowed to generate after archonexus if using gravship scenario.
- Fix: Error when launching with mech cluster building on ship.
- Fix: Torrential rain flooding through bridges.
- Fix: Vacuum overlay not updating after gravship takeoff.
- Fix: Scribe_References unable to save reference to the World, breaks incident queue for incidents targeting world.
- Fix: Incorrect lerping in HitFactorFromShooter.
- Fix: GraphicData copy method doesn't copy cornerOverlayPath, throwing an error if used for a building which can be player-constructed.
- Fix: Orbital scanner north and south sprites swapped.
- Fix: White fringing on unique weapons.
- Fix: RangedWeapon_WarmupMultiplier stat not actually being applied.
- Fix: Pawns that are immune to rot stink still get the moodlet for exposure to it.
- Fix: Confusing letter for left-behind world pawn giving birth.
- Fix: "Meme shipborn is not allowed" when trying to load a saved ideology into the traders guild faction's ideoligion.
- Fix: Rottables rot in settlement trade inventory.
- Fix: Pawns are deleted if dryads are taken on gravship without their gauranlen tree.
- Fix: Several apparel packs (cerebrex node, turret packs, etc.) were not allowed to be taken during the archonexus restart.
