RimWorld Birthday Community Event ????
By participating in our birthday event, you’ll be entered in a random giveaway to get [b]one of three[/b] sets of [b][url=https://youtooz.com/search?q=Rimworld]YouTooz’s War Queen figure and RimWorld enamel pins![/url][/b] Please read all of the event rules and giveaway details before participating.
Event rules
- 1 entry per person.
- To participate, share your RimWorld creations with us! It can be RimWorld fanart, in-game screenshots or gameplay videos (vanilla/non-modded content only), writing, and other creative media. Share it with us by replying to the [b][url=https://twitter.com/LudeonStudios/status/1843696786571178403]X @LudeonStudios birthday post[/url][/b] or share a link on the [b][url=https://www.reddit.com/r/RimWorld/comments/1fz4p5e/rimworld_birthday_community_event_official/]official RimWorld birthday Reddit thread.[/url][/b] All submissions must be human-made works, no AI-generated content permitted.
- Participation closes on Oct 25, 11:59PM Pacific. Giveaway recipients will be announced on Oct 28 on Twitter/Reddit by TiaPixel.
- Those selected for the giveaway will be contacted on Twitter/Reddit by TiaPixel (and no one else, be careful if someone other than TiaPixel reaches out).
- You must respond before Oct 31 or someone else will receive the giveaway.
- Birthday themes: Birthday cakes, party decorations, presents, and joyful celebrations!
- Screenshots: Colonies/bases, individual rooms (throne rooms, ritual chambers, war-torn battlegrounds), and interesting events (weddings, rituals, intense battles, hilarious moments).
- Artwork: Illustrations of your colonists, pets, mechanoids, xenotypes, ideoligions, etc. Comics depicting funny in-game moments or stories of your colonists. Speedpaintings of your artwork.
Giveaway details
- 1 set of the YouTooz War Queen figure and YouTooz RimWorld enamel pins will be randomly given to 3 different participants.
- Note: YouTooz is unable to ship their merchandise to certain countries, please check yours before participating: [url=https://youtooz.com/pages/shipping-policy]https://youtooz.com/pages/shipping-policy[/url]
RimWorld Sales
[url=https://store.steampowered.com/app/294100/RimWorld/]RimWorld[/url] and the expansions [url=https://store.steampowered.com/app/1826140/RimWorld__Biotech/]Biotech[/url], [url=https://store.steampowered.com/app/1392840/RimWorld__Ideology/]Ideology[/url], and [url=https://store.steampowered.com/app/1149640/RimWorld__Royalty/]Royalty[/url] are all on sale until October 18! https://store.steampowered.com/app/294100/RimWorld/Changelog
- Improve performance of "need warm clothes" alert with large numbers of clothes in stockpile.
- Moved "CausedBy" translation key to core.
- Insect jelly will now be deprioritized when selecting caravan food.
- Disable room space need thoughts when asleep.
- Smoke launchers, incinerators, and gunlinks no longer have qualities.
- Re-flavor royal titles.
- Allow timbershrooms to grow on polluted ground.
- Allow prisoners to be downed for prisoner sacrifice and execution rituals.
- Updated creative rewards content.
- Updated translations.
Fixes
- Fix: Dev palette cached incidents being skipped if target is the wrong type.
- Fix: Hard-coded formatting on injury label in brackets for body part sources.
- Fix: Copying colonist ScenParts with configurable lists edits in-place instead of copying data over.
- Fix: Wall torch has inconsistent max fuel compared to other similar buildings.
- Fix: Brain isn't properly destroyed by execution cutting on deathless pawns.
- Fix: Electroharvester has flipped graphics.
- Fix: Pawns without reading policies producing error when prisoners have joy need via mods.
- Fix: Randomly scattered things don't retain quality from scenario config.
- Fix: Shamblers not able to walk through open doors in some circumstances.
- Fix: Coagulate can be used on pawn with no tendable hediffs.
- Fix: Hunting work site generation can cause errors with modded games if leatherDef is null.
- Fix: Global learning speed factors do not appear on skill tooltip.
- Fix: Missing eyepatch drawn over blindfolds.
- Fix: Some anomaly debug actions visible without anomaly active.
- Fix: Breastfeeding moms dropping babies if no bed.
- Fix: Healer Mech Serum prioritizes sterilized over mental ailments.
- Fix: Having bloodfeeding and cannibalism memes sometimes generates an ideoligion with no positive cannibalism precept.
- Fix: Misconfigured distRange on SubcoreEncoder_Working sound.
- Fix: Exception ticking mothballed world pawn.
- Fix: Room size space calculations can add cells from outdoor locations.
- Fix: Error if simulate killing unspawned pawn with a shield.
- Fix: Deconstructing firefoam popper with auto rebuild on places a blueprint on deconstruct.
- Fix: Ascetic pawns judge others for their appearance, contrary to trait description.
- Fix: Deadlife shamblers appearing on schedule.
- Fix: Ideology buildings not respecting interaction spot overlap.
- Fix: Anima Tree artificial structure radius inconsistencies.
- Fix: Incorrect wealth calculation on buildings with def-defined base market value
- Fix: Sanguaphage meeting quest not completing if join offer is postponed.
- Fix: Error in inspect string when saving game directly after a pawn has used a verb.
