We hear you, and thank you.
You've been giving us tons of feedback, sharing your hopes, your wishes for future content, your voracious appetite for MORE DRAGONWILDS! We've seen so much creativity, your builds, your achievements and even fan art. It means the world to this team to be able to see things like this coming together thanks to your passion and creativity. We've got a survey open for one more week for you to give us feedback, and that's here! [url=https://jagex.questionpro.eu/RSDW225?src=steam]CLICK THIS LINK HERE FOR THE FEEDBACK SURVEY![/url] Anyway, let's get into what's on the team's radar coming in another patch this week: We've adjusted a range of "Events", namely Being Hunted, Warbands Raiding and Velgar Attacks. [b]Ghornfell Raids (Goblin Raid Parties)[/b]- Cooldown increased from 2 in-game days to 4 days.
- Grace Period increased from 9 in-game days to 12 in-game days before the raid can happen.
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 2 days to 3.75 days.
- Chance to occur decreased from 10% to 5%, every event tick.
- Cooldown increased from 1 day to 2.25 days.
- Velgar Meteor Barrages reduced from 5 to 2 per meteor event, addressing the drift towards tedium as this event outstays its welcome.
- "Poison Breath" event is now only poison breath strafing runs.
- Hostile AI is no longer immune to Bleed (Except for Vault Guardians who can't bleed because... well... what would they bleed? Blood runes?)
- Multiple Crash fixesSome Holes in the Map have been fixed.
- We've adjusted XP balancing around purifying water.
- A handful of localisation issues/errors have been fixed.
- A range of UI bugs have been fixed including some errors and inconsistencies with item names.
- A bunch of fixes around crashes and general stability. (Not building stability)
