News Liste RuneScape: Dragonwilds

Eye on Ashenfall | 0.9.3
RuneScape: Dragonwilds
Heute 12:05 Community Announcements
[p]0.9.3 has arrived! We’re finally here, our last stop before Fellhollow.  [/p][p]We’re really excited to tidy up and set the foundations (Relax, data miners!) for what this is shaping up to be an area expansion to die for. Righto, pardon our dust while we get stuck into this. Here’s our changes:  [/p]

Controller Improvements 

  • [p]Improved visuals around crafting panels to clearly distinguish what they are viewing [/p][/*]
  • [p]Removed building widget from side of building menu  [/p][/*]
  • [p]Repair/Delete mode is now highlighting the piece you want to delete [/p][/*]
  • [p]Improved spellwheel + spell panel sensitivity/stickiness [/p][/*]
  • [p]Hotbar – Dpad Icons added to indicate equipment  [/p][/*]
  • [p]Spellwheel/Spell Panel – button to remove spells/clear slots [/p][/*]
  • [p]Emotes moved to the spellbook page [/p][/*]
  • [p](Hold Y) glyph shown in the toolbar [/p][/*]
  • [p]Added notification error message is the player wants to back out of character create [/p][/*]
  • [p]Fixed processing stations not functioning on the first interact whilst using controller [/p][/*]
  • [p]Improved player dialogue options, adding dead stop for option choices along with improved controller layout for dialogue choices.  [/p][/*]
  • [p]Players are now taken back to world select when backing out instead of going to the main menu.  [/p][/*]
  • [p]Improved controller tooltips, anchored to right side of screen  [/p][/*]
  • [p]Updated controller mapping for improved building navigation. [/p][/*]
  • [p]Updated controller mapping for improved in-game menu navigation. [/p][/*]
  • [p]Updated controller mapping for improved in-game crafting interface. [/p][/*]
  • [p]Updated controller mapping for improved in-game character creation. [/p][/*]
  • [p]Updated controller mapping for improved main menu navigation. [/p][/*]
  • [p]Improved lock-on functionality – updated bones used for enemy targeting for accuracy. [/p][/*]
  • [p]Implemented a finalised Lock-On Reticule. [/p][/*]
[p][/p]

QOL 

  • [p]Chairs are now functional within you base and will help in reducing hunger/thirst/fatigue.  [/p][list]
  • [p]Yes, that means you can sit in them. You’re welcome! [/p][/*]
[/*][*][p]Spellwheel – Added Keybinding for keyboard to be able to remove spells from the spellwheel [/p][/*][*][p]Ghornfell moments of respite – improved accessibility into Ghornfell region [/p][/*][*][p]Reduced spawners around Ghornfell region  [/p][/*][/list][p][/p]

Bug Fixes 

UI 

  • [p]Controller glyphs missing for "Transfer" and "Destroy" when in a processing station [/p][/*]
  • [p]"View in map" UI is showing the keybind for the pause menu. [/p][/*]
  • [p]Issue when tracking secondary quest with a controller. [/p][/*]
  • [p]Font Size cannot be made active while in a world, Language will be made active instead [/p][/*]
  • [p]Some UI elements do not distinguish between holding an input and tapping it. [/p][/*]
  • [p]Pressing A when attempting to craft an item will briefly show the pop-up of the previously created item. [/p][/*]
  • [p]UI of previously crafted item will flash on screen when moving to another crafting station when using a controller. [/p][/*]
  • [p]Quick access rebinded keys are not reflected in the hotbar UI [/p][/*]
  • [p]Resolved an issue where the right and left trigger keybind icons are deformed [/p][/*]
  • [p]Oak table and chairs are now available to build in normal game modes.  [/p][/*]
  • [p]Cooking Range now has an unlock requirement of interacting with the Campfire at least once.  [/p][list]
  • [p]First you get the fire, then you get the cooking, then you get the range.  [/p][/*]
[/*][*][p]All Iconic Meals have an additional and unlisted food buff when consumed. [/p][/*][/list]

Controller 

  • [p]Fixed an issue where the Right Stick cannot be used to navigate the Crafting Bench Interface. [/p][/*]
  • [p]Fixed an issue with cycle snapping using the Right D-Pad and not Right Stick. [/p][/*]
  • [p]Resolved an issue where the player could not use the D-Pad to navigate the Build Menu. [/p][/*]
  • [p]Resolved an issue where the A button could infrequently lose functionality in certain interfaces. [/p][/*]
  • [p]Unable to switch away from Public world selection when any other main menu screen has been opened [/p][/*]
  • [p]Resolved an issue affecting controller connectivity when joining a game via steam invite [/p][/*]
  • [p]Pause menu issue when using a controller [/p][/*]
  • [p]When using build mode with an X-Input controller, the Dpad function was duplicated on the UI. [/p][/*]
  • [p]Glyph for emotes is missing. [/p][/*]
  • [p]Dialogue choice cases now present visible prompts for confirming a choice. [/p][/*]
  • [p]Upgrading a Tannery or Loom while a valid input is present will cause the content to not be selectable. [/p][/*]
  • [p]Resolved an issue affecting scrolling in Journal entries.  [/p][/*]
  • [p]There is no 'Swap' input for the Armour Mannequin when using a Controller. [/p][/*]
  • [p]Resolved an issue where Crafting stations did not have a left bumper input when repairing. [/p][/*]
[p][/p]

Multiplayer 

  • [p]Personal Logging & Mining hitsplats are no longer visible to other players [/p][/*]
  • [p]The Building Unlocked notification no longer appears every time the player enters a world. [/p][/*]
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Release:15.04.2025 Genre: Rollenspiel Entwickler: Jagex Vertrieb: Jagex Ltd Engine: Unreal Engine 5 Kopierschutz:keine Infos Franchise:keine Infos
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