[i]Updated June 23[/i]
[b]Hi Mechanics![/b]
We updated the test again with some changes to the network code.
- Fixed an issue that could cause network lag for clients
- Further networking improvements with better bandwidth adjustment and object prioritization
- Cotton seeds can now be bought at the hideout trader
- Cotton can be grown in soil
- Slightly reduced the price of the drill and saw blade at the hideout trader
- Battery is now crafted from less scrap metal but also requires glow poop
- Fixed an issue that could make the leaves of trees to not get their correct color in multiplayer
- Fixed an issue where failed blueprint exports would cause an error message to show at game startup
- The button and switch collision is a little bit bigger so they do not as easily get stuck in walls
- The button and switch costs the same to craft in the mobile craftbot as in the simple stationary one
- Reduced the weight of the water cannon
- Fixed some face skinning issues
- Fixed some rotation steps of warehouse parts when building
- Added lights to ruins
- Fixed a autumn forest ruin to have the correct ground material
- Mechanic station collision fixes
- Adjusted the stone positions of a lot of cliffs where the player could get stuck
- Adjusted spawn position of embers when destroying burnt trees
- The scrap metal from haybots will not fly away from where the haybot was destroyed as often
- The smaller stone chunks are easier to destroy with the drill
- Fixed a bug that caused the gas engine to not get the efficiency upgrade applied until game reload
- Reduced gas fuel cost for very heavy loads
- The range of the packing station automatic fruit/vegetable selection is much more forgiving
- Reduced the speed of projectiles fired from the Vacuum Pump
- Fixed a bug that caused loot crates to respawn in the starting area
- Added 2 bearings to Challenge 7
- A new interactive part, chemical container is available in the craftbot
- Fixed an issue that could cause networking events to lag behind on clients
- Optimized some interactive parts to use less network bandwidth
- Fixed an issue causing parts to be attached to suspensions and pistons even though another part already was attached
- Mod parts now show up in all creative inventory tabs and are searchable
- Fixed a crash that occurred when switching resolution with mods loaded
- Fixed a crash that occurred on shutdown when playing the game in full screen with steam overlay turned off
- Minor inventory gui bug fixes
- Tools can be thrown on the ground
- Glowsticks now emit a small amount of light when held in the hand
- It does no longer cost paint to erase paint
- Explosives destroy up to durability level 7
- More crude oil from oil geysers
- More glue clams when breaking clams
- Wood block 1 requires less scrap wood to craft
- Concrete requires less stone, but more water and chemicals to craft
- Battery can be crafted from scrap metal and chemicals
- Fertilizer can be crafted from seeds
- Paint costs less flowers to craft
- The big farmbots now run away before despawning when daylight comes after a raid
- Tapebots sometimes shoot random parts when raiding
- Added new sound effects when the mechanic is hungry or thirsty
- Added new sound effect when almost out of breath while diving
- Spudling gun windup sound effect added
We will be back soon!
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