Here's the full changelog:
[p][/p][p]CHANGELOG FOR VERSION 1.031[/p][p][/p][p]IMPROVED FEATURES:[/p]- [p]Rebuilt shader compilation from scratch to be more thorough and precise, resulting in an overall smoother experience when playing[/p][/*]
- [p]Major optimizations across the board regarding rendering and enemies, the game can now handle a lot more action without performance loss[/p][/*]
- [p]Map loading takes a lot less time now[/p][/*]
- [p]Adjusted several texture sizes to improve performance in the Land of Memories, Haven and the Graveyard[/p][/*]
- [p]Optimized rendering across the entire game to reduce stutters[/p][/*]
- [p]The level of weapons found in the Graveyard and Outskirts realms will now be slightly higher[/p][/*]
- [p]Weapons found in the Trauma realm are now at a significantly higher level than the rest of the game[/p][/*]
- [p]Fixed a crash that could occur in the Outskirts[/p][/*]
- [p]Fixed a bug where you could fall out of the Haven map[/p][/*]
- [p]Fixed a bug related to coins that would often cause severe stuttering when coins were dropped[/p][/*]
- [p]Fixed a bug where enemy HP bars were updated even when hidden, reducing performance[/p][/*]
The Elder Games Team ????????[/p][p][/p][p][/p][p][dynamiclink href="https://store.steampowered.com/app/2429240/Soulslinger_Envoy_of_Death/"][/dynamiclink][/p]
