


- Support. Each runic boulder within your range of vision grants a single tier of Runic Empowerment to the character, increasing magic power and energy regeneration. It also reduces received damage and your cooldowns.
- Positioning. Boulders can strategically shape the battlefield, serving as obstacles wherever required. However this option should be used with care. If the boulder is destroyed, a sudden severance of the link with it will stun the caster for three entire turns.
- Magic. Boulders are used as a resource for some of the more powerful geomancy spells . However maintaining the buff or blocking an enemy can sometimes prove more strategically sound than an opportunity for direct damage. The choice is yours.






- Rune of Enfeeblement – reduces physical and stun resistances for enemies adjacent to runic boulders.
- Rune of Binding – raising a boulder slightly decreases energy cost of the skills used during the next turn.
- Rune of Absorption – reduces geomancy spells' cooldowns by 1 for each enemy hit by Stone spikes.
- Rune of Fortification – increases base duration for Stone armor, increases blunt damage delivered by stone spikes as well as improves maximum durability of runic boulders and stone spikes
- Rune of Destabilization – enemies affected by Earthquake take increased damage and have a higher fumble chance.
- Rune of Cycle – reduces geomancy spells' cooldowns for each enemy affected by Runic explosion.
- Rune of Sustention – killing an enemy restores durability of runic boulders. Also reduces energy cost for skills used during the next turn.

