- Updated the Mad Drip to fix a problem with LODs
- Updated cp_cowerhouse to fix regression from the previous update
- Updated the Sandy Unusual effect[list]
- Movement State[list]
- Changed sand clouds to be a camera depth bias of 0 instead of 5, this will help with the dust clouds unintentionally occluding the player model in some cases
[*]Idle State
- Changed idle sand clumps to lock rotation, so the sand falling isn't influenced by camera position
- Changed camera depth bias for idle clouds to 5 instead of 10, so that it doesn't occlude player model at unintended angles
[*]Updated the Sizzling Unusual effect
- Changed sequence random value from 4 to 3, in order to prevent steam sprites from spinning rapidly at random
[/list]