

PC - RE-LOGIC
TERRARIA - BRINGING BACKGROUNDS TO THE FOREGROUND
One of the long-running aspects of the upcoming Terraria update has been the development of a whole new suite of biome backgrounds. Hand-crafted by Luna (also known as RunicPixels), these deceptively detailed works of art really set the mood and keep things fresh as you explore each Terraria world. We are showing just a few examples below, but we have several others already completed and ready for prime time. Make sure that you take the time to look closely and take each of these all in....

STEAM WORKSHOP NEWS


WHAT ELSE IS GOING ON?
More tickets every day, slowly narrowing down that launch window at long last...
TMODLOADER NEWS - TML TEAM


TMODLOADER STEAM WORKSHOP


WHAT'S NEXT FOR TML?
More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5. As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.) Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS
Happy February, Terrarians! We hope the first few months of 2025 have been enjoyable ones. Alongside bringing 1.4.5’s content over to the mobile / console versions, one overarching task we’ve focused on this past year is Quality of Life - in other words, polishing certain actions / menus to make them easier to use.We wanted to take the time this month to showcase some changes to our virtual controls editor. We’ve drastically overhauled the way it’s used, as well as given it some new features, in an effort to make it more accessible to beginners and experts alike. Without further ado, here’s some footage! [previewyoutube=Dmz-Bcb31lo;full][/previewyoutube] To list a few of these changes:- Placing a button down in a scheme has been dramatically altered. Rather than choosing from a giant list of actions and modifying their size, you now choose a control type and determine its action / size from a dedicated popup. You can also delete controls with it!
- You can now copy / paste configurations across loadouts. Great for people who like using multiple schemes with all the same button placements!
- Since the ways people play can vary quite drastically, we’ve added in some new default presets that you can choose from! Previously, there was only one default option for your controls.
- There are a few new features that we’ve hidden as easter eggs in the video. See if you can spot them!

COMMUNITY
Greetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA MERCHANDISE HUB
The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).

TERRARIA MERCHANDISE UPDATES
CHECK OUT THE LATEST MONTHLY T-SHIRT ON TERRARIA.SHOP!
This month, we have a design that is back by popular demand after we had to remove its previous version for good reasons. Here for another round is the all-new redesigned Flying Dutchman shirt - this time in a hand drawn style (and 100% AI free!). This one is also available as a hoodie!


TERRARIA - THE BOARD GAME UPDATE









- The major rulebook overhaul continues; we’ll publish it as soon as it’s ready.
- ‘Blind’ playtesting is ongoing; the game is currently with playtesting groups who will play the game based solely on the rulebook.
- Simplification of chopping and digging rules; now quicker, easier and less fiddly!
- Removal of time tokens from the game; passage of time is now baked into the threat tracker which means less things to check per turn.
- Significant upgrades across all cards; culling of ‘boring’ cards, introduction of more interesting and diverse cards to improve the overall deckbuilding aspect of the game experience.
- Objective chain updates, including testing of variable objectives allowing for more variety between games.
- Various graphic design improvements, including a player board upgrade to include designated consumable and discard pile area.

OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator. (CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)




















TERRARIA VALENTINE'S CARD CONTEST WINNERS
Congratulations to the winners of our Valentine's Card Contest! Our top three finishers are as follows: ☆GENJO☆ ~ 40,000 Prize Points and the Event Winner role! maelstromait ~ 30,000 Prize Points! GameTutorialYT ~ 25,000 Prize Points! 5k Prize Points were also awarded to all who participated!
TERRARIA BUILDING TRIALS EVENT #2
It's been a while since our last full building contest, so we wanted to end February with a lovely community suggested event! For this event, we wanted to celebrate one of Terraria's most beloved additions! The Pylons! Please join the official Terraria Discord for all event details. Prize Pool 1st 40,000 Prize Points and the Event Winner role! 2nd 30,000 Prize Points 3rd 20,000 Prize Points Participation Prize: 2,500 Prize Points Here is a fun example for this event
