Greetings Reagents,
[p]A hotfix patch was deployed today, here are the fixes included:[/p]- [p]Invasion Matchmaking Adjustments[/p][list]
- [p]Implemented a new priority system to increase the overall chance of being selected as an Invader.[/p][/*]
- [p]Invader matchmaking priority now increases by playing Reagent matches.[/p][/*]
- [p]Invader matchmaking priority now also increases based on time spent waiting in the matchmaking queue.[/p][/*]
- [p]Added a 3-minute maximum timer at the start of each Trial before Invaders are deployed.[/p][/*]
- [p]Added a 30-second delay after death, requiring players to either enter Spectator Mode, use a Respawn Pill, or trigger Self-Revive.[/p][/*]
- [p]Restored the Imposter retreat timer after downing a Reagent.[/p][/*]
- [p]Increased retreat timer to 25s (30s with upgrade).[/p][/*]
- [p]Story Trials have been removed from the Invasion program but remain available through Global Invasions.[/p][/*]
- [p]Fixed an issue where the sound of preparing a Stab was not audible to other players.[/p][/*]
- [p]Fixed a bug that caused secondary objective tasks to complete automatically after an Invasion match.[/p][/*]
- [p]Fixed an issue where Imposter chase music/audio cues could trigger while the Imposter was holding a fake item or Reagents were hidden, breaking stealth.[/p][/*]
- [p]Fixed a bug where Reagents could appear partially in the ground after a quick slash attack.[/p][/*]
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Join our official 18+ Outlast Discord Server and open a '/ticket' to speak directly with our support team about any issues you encounter in-game.[/p][p]Feel free to send us your feedback on the new Invasion Experimental Therapy in this dedicated survey, or submit a General Feedback Survey.
[/p][p]See you in the Sleep Room, Reagents.[/p][p][/p][p]- Team RB[/p]
