Time Limited Event: [b][i]Winter Kills[/i][/b]
- [i]“Survivors of Winter Kills will reap the bounty of true suffering.”[/i]
- Participate in the deadly but rewarding limited-time program [i][b]Winter Kills[/b][/i].
- The Sleep Room has received enhancements with vibrant festive decorations.
- All Trials of [b][i]Winter Kills[/i][/b] feature the new variators: [list]
- [b]Cold Snap[/b] - The Trial environment is sporadically filled with piercing cold air. Hide to survive
- [b]Find the Gifts[/b] - Find all the gifts in the Trial to earn extra rewards.
- Earn Winter Tokens and exclusive cosmetics by completing Winter Kills Trials.
- Earn extra Winter Tokens and cosmetics by completing the secondary objective [b]"Find all the Gifts"[/b].
- Acquire 2 Winter Kills exclusive Cell Decoration Bundles using Winter Tokens.
- Acquire 15+ Winter Kills exclusive character cosmetics and cell decorations using Winter Tokens.
- Complete the [i][b]Winter Kills[/b][/i] storyline by finding the evidence documents scattered inside the Trials. [b]
- The event unlocks Tuesday, December 12th and will last until Tuesday, January 9th 10 AM EDT (GMT+5).[/b]
- [b]NOTE[/b]: Acquired cosmetics and tokens will remain available after the Event ends to allow players to purchase their rewards with earned [i]Winter Tokens[/i]. After the event ends, it will no longer be possible to earn additional [i]Winter Tokens[/i] or acquire new [i][b]Winter Kills[/b][/i] cosmetics.
[b]New Courthouse MK-Challenges[/b]
- Revisit the Courthouse by completing 2 new MK-Challenges set in this environment.
- Escape the Courthouse: Don’t let the pain of our victims restrict your liberty. Kill the scapegoats; free them of their suffering and you of your bondage.
- Destroy the Evidence: If there is no evidence, there is no crime. Destroy the proof of our mistakes, and then we never did anything wrong.
[b]Upcoming Events Calendar[/b]
- Weekly Programs and Special Events starting and ending day will be moved from Fridays 10AM to [b]Tuesdays 10 AM EDT (GMT+5)[/b].
- The next Event and Weekly Programs are: [list]
- [b]Winter Kills [/b]- December 12th to January 9th
- [b]Weekly Program[/b]: No Meds - January 9th to January 16th
- [b]Weekly Program[/b]: Bad Trip - January 16th to January 23rd
- [b]Weekly Program[/b]: Hardcore - January 23rd to January 30th
Cell Decoration [i]"Bundles"[/i]
Introducing Cell Decoration Bundles.
- Bundles are deluxe sets built around one theme and can now be seen in your Cell Customization menu.
[b]Controller Support[/b]
- Added vibration support on controller.
- All the ‘hold’ actions are now toggle actions on controller.
- Controller: Added new controller layout ‘MODERN’.
- Controller: Added new controller layout ‘ADVANCED’.
- Controller: Added new controller layout ‘TACTICAL’.
- Controller: Added ‘Ping’ action on Right Stick Click in the layout ‘CLASSIC’.
- Controller and Mouse/Keyboard: Added analog peeking. [list]
- Mouse/Keyboard: Hold ‘ALT’ and peek around with WASD keys.
- Controller: Use the ‘MODERN' preset. Hold Left Bumper to peek around.
[b]Rigs Balancing[/b]
[b]Blind[/b]
- Increased base deploy time to 6s (was 5s). With “DEPLOY TECHNIQUE” to 5s (was 4s).
- Smoke duration decreased to 10s (was 30s). With “EXTENDED DURATION” to 12s (was 20s).
- Cooldown increased to 180s (was 120s).
- The “DECREASED COOLDOWN” upgrade reduces the cooldown by 20% (was 25%).
- Enemies entering the smoke after detonation won't be stunned anymore (but their visibility is still affected by the smoke).
[b]Heal[/b]
- Heal rig (Poison upgrade): Enemies slowdown decreased to 5s (was 7s).
- Heal rig (Poison upgrade): Enemies entering the healing radius after detonation won't be stunned anymore.
[b]X-Ray[/b]
- Cooldown reduced to 30s (was 120s).
- Duration reduced to 8s (was 15s). With “EXTENDED DURATION” to 12s (was 30s).
- Range decreased to 10m (was 15m).
[b]Additions/Improvements/Balancing[/b]
- Bricks: Revamped the item behavior. [list]
- Unlimited uses when thrown in the environment.
- Will instantly break when hitting an enemy or trap.
- Added one more MK-Challenge per Program (except Program 4).
- Removed one iteration of the main Trial per Program.
- To play in HDR, you must make sure that your setup fully supports HDR.
- Please note that not all screens are fully compatible with HDR.
- Ensure that you have activated HDR settings both in Windows and on the screen you are using to play the game.
[b]Fixes[/b]
- Fixed a rare issue where a player could remain stuck in the decontamination shower area of the evaluation corridor.
- Fixed an issue where players could fall off world by using the SAS door.
- Fixed some navigation issues in all Trials.
- Updated Coyle and Grunts reactiveness (reworked some animations). Those enemies should now feel more reactive and harder to deal with in some situations.
- Many other various updates, bug fixes, and improvements to the AI.
