- [p]Use 2D Scope Overlay option to server gameplay config. When enabled, all players use the old 2D scope instead of the 3D scope. This is particularly useful for backwards compatibility with modded dual-render scopes with small on-screen presence.[/p][/*]
- [p]Reduced default aiming viewmodel misalignment scale from 100% to 50% on Normal mode and 20% on Easy mode.[/p][/*]
- [p]Increased zoom recoil reduction from 0% to 25% on Easy mode.[/p][/*]
- [p]Reduced third-person recoil and spread multipliers from 200% to 100% on Easy mode.[/p][/*]
- [p]Reverted enabling dual-render scope mipmaps because it feels blurrier while scoped-in.[/p][/*]
- [p]Increased snapiness of sight aim-in curve.[/p][/*]
- [p]Pause menu bug with spy command when Steam overlay is disabled. (Thanks xomakhamster!)[/p][/*]
- [p]Typo parsing Items_Recovered_On_Salvage. (Thanks iBowie!)[/p][/*]
- [p]Reverted stricter server bounds history for hits against players in vehicles. (Thanks KtoemYsw!)[/p][/*]