[b]Added[/b]
[b]Use 2D Scope Overlay[/b] option to server gameplay config. When enabled, all players use the old 2D scope instead of the 3D scope. This is particularly useful for backwards compatibility with modded dual-render scopes with small on-screen presence.
[b]Changed[/b]
Reduced default aiming viewmodel misalignment scale from 100% to 50% on Normal mode and 20% on Easy mode.
Increased zoom recoil reduction from 0% to 25% on Easy mode.
Reduced third-person recoil and spread multipliers from 200% to 100% on Easy mode.
Reverted enabling dual-render scope mipmaps because it feels blurrier while scoped-in.
Increased snapiness of sight aim-in curve.
[b]Fixed[/b]
Pause menu bug with spy command when Steam overlay is disabled. (Thanks xomakhamster!)
Typo parsing Items_Recovered_On_Salvage. (Thanks iBowie!)
Reverted stricter server bounds history for hits against players in vehicles. (Thanks KtoemYsw!)
[i]Special thanks to KarmaWSYD for catching a bug on the preview branch switching between servers with 2D scope enabled/disabled![/i]
