- [p]The Challenge entrance location is now much more clearly indicated by a marker and special world effects.[/p][/*]
- [p]Adjusted timings - shortened the Challenge entrance period, and the event now occurs once every 1-2 in-game days.[/p][/*]
- [p]Fixed Glory not being given in certain cases. Also, Glory and resource rewards are now given gradually based on performance, not just upon final completion of the Challenge.[/p][/*]
- [p]Made a "Challenge" tab avalable in the Survival menu.[/p][/*]
- [p]Improved the Challenge entrance visuals, including a gate appearance, added whisper sound effects and more cues.[/p][/*]
- [p]Fixed animals attacking players on the way to the Challenge entrance.[/p][/*]
- [p]Improved the visual effects for spirits.[/p][/*]
- [p]Updated the base Survival interfaces and added new audio feedback for inventory actions to make survival activities feel more responsive.[/p][/*]
- [p]Adjusted cooking notifications to be more understandable.[/p][/*]
- [p]Fixed a rare crash related to arrow impacts.[/p][/*]
- [p]Volumetric fog is now enabled for Low and Medium shadow settings.[/p][/*]
News Liste VALHALL: Harbinger - Beta Testing
Release:20.10.2020
Genre:
Action-Adventure
Entwickler:
Blackrose Arts
Vertrieb:keine Infos
Engine:
Unreal Engine 5
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop