- Added four playable historical scenarios.
- Added the Nelson-class battleship.
- Fleet entry positions in combat depend on their global positioning and heading.
- Increased the default arena size to 100x100km.
- The player may command two ships at the rank of Captain or Kapitän zur See in single-fleet mode.
- Added a gunfire spread indicator to the gun crosshairs.
- Gun splash positioning is more accurate to shell impact position at high timescales.
- Sequential manually-fired shots near an enemy ship increase in accuracy.
- Added the ability to toggle formation spacing during the combat setup phase.
- Improved enemy ship evasive manoeuvres in combat.
- Convoy formation behaviour improvements.
- Enemy escorts will try and defend retreating cargo ships.
- Crippled ships are automatically dropped from their formations.
- The periscope angle remains consistent for each ship after switching camera mode.
- Decreased the depth charge sink speed.
- Reduced submersible turn speeds.
- Reduced submersible torpedo reload times.
- Offset true enemy ship positions from the last spotted position during combat setup.
- Reduced accuracy of civilian ship guns.
- Improved mimimap zoom and panning behaviour.
- Allowed certain popups to be closed with the escape key.
- The Type-VIIB U-boat can now carry ammunition for its guns.
- Prevented depth charge models freezing or lingering after detonation.
- Stopped gunfire making fleet positioning controls flash up on the minimap.
- Prevented a tutorial popup potentially lingering after the tutorial ends.
- Stopped formation break voice clips overlapping.
- Some minor localisation fixes.