Black Legion out now
[p]The most infamous Chaos Space Marines have arrived in Warhammer 40,000: Battlesector with a brand-new faction DLC, introducing fifteen fearsome units that bring the wrath of the Warmaster. Originally born from the once proud Luna Wolves, one of the original sixteen founding Legions of the Space Marines, these warriors fell from grace during the Horus Heresy of the 31st Millennium and were reborn as the dreaded Black Legion.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/39808373/77ed07a697cd9357ba84780927ae6329b0390d75.png"][/img][/p][p]Led by the feared Chaos Lord, the Sorcerers of Chaos, the Masters of Executions and the Cultist Firebrands, the faction offers a brutal arsenal. Chaos Terminators, Legionaries, Raptors, Chosen, and Havocs form the relentless backbone of the Black Legion’s armies, each contributing distinct tactical strengths. Supporting them are the terrifying Daemon Engines, whose power can unleash torment and savage destruction.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/39808373/9cde8b95d5789d3b2c39e38e05cc50dba8f71ae6.png"][/img][/p][p]With this DLC, available on Steam, Xbox and PlayStation, players can embrace the unholy might of Chaos Undivided and experience a new level of strategic brutality in Battlesector.[/p][p][/p]Warhammer 40,000: Battlesector - 1.6.001 - Patch Notes
[p]Changes since 1.5.331[/p]General
- [p]Added new faction, Black Legion[/p][/*]
- [p]Added new map, Despoiled Lands[/p][/*]
- [p]Updated Weapon Tooltips to be more consistent and show Attacks count everywhere[/p][/*]
- [p]All enemy units in a Crusade Boss battle gain a debuff when you kill the Boss unit[/p][/*]
Balance
General
- [p]Jump Packs now have a minimum movement range of 1 (was 2) and can be activated when a unit has no movement points remaining.[/p][/*]
- [p]Hover Packs (Seraphim, Zephyrim) can be activated with no movement points remaining[/p][/*]
Adepta Sororitas
- [p]Celestians and Dominions[/p][list]
- [p]Meltagun[/p][list]
- [p]Increased to 8AP for consistency with other Melta weapons (was 6)[/p][/*]
- [p]Reduced Spirit of the Martyrs to only give 1 stack to Paragon Warsuits (was 2)[/p][/*]
- [p]Armour reduced to 8 (was 9)[/p][/*]
- [p]Armour reduced to 8 (was 9)[/p][/*]
- [p]Cohesion to 1/1/2 (was 1/2/2)[/p][/*]
Astra Militarum
- [p]Cadian Castellan[/p][list]
- [p]Plasma Pistol upgraded to officer standard (same as Adepta Sororitas Canoness Plasma Pistol)[/p][/*]
Tyranids
- [p]Hive Tyrant[/p][list]
- [p]Clarified that Sonic Scream does splash damage and removed splash falloff so that it’s 30-40 damage to all units[/p][/*]
- [p]Bioelectric Pulse now splashes to all models on adjacent tiles[/p][/*]
Necrons
- [p]Plasmancer[/p][list]
- [p]Harbinger of Destruction will now hit all models on tiles it affects[/p][/*]
Bug Fixes
- [p]Removed Necron Ruins layout with central temple from Crusade roster[/p][/*]
- [p]Fixing some Crusade armies to have the correct upgrades/weapons/cost[/p][/*]
- [p]Added Retributor loadouts to Crusade tech tree correctly[/p][p][/p][/*]
