General
- [p]This is a general bug fix and stability patch, reacting to some of the issues that we’ve seen reported since the release of the 1.6.001 patch and the Black Legion.[/p][/*]
- [p]There are several “under the hood” fixes that address errors that we have seen reported in our analytics and aim to increase general stability.[/p][/*]
Balance
General
- [p]Oath of Protection (Celestian Sacresant) and Bodyguard (Ogyns) updated to match Guardian Protocols (Lychguard) and not be able to be disabled.[/p][/*]
Bug Fixes
- [p]Removed purple corruption from the trees in the Feeding Grounds map[/p][/*]
- [p]Fixes to cover not being provided by some buildings on Despoiled Lands[/p][/*]
- [p]Fixed description of For The Dark Gods to correctly state the 3x3 affected area[/p][/*]
- [p]Fixing Raptors Jump Pack not giving their status effect changes immediately[/p][/*]
- [p]Fixing issue where Havocs would sometimes get stuck in animations[/p][/*]
- [p]Fixing some issues with Black Legion AI[/p][/*]
- [p]Potential fix to some of the reported issues where Command Points are not capturable in some multiplayer situations[/p][/*]
- [p]Fixing Skull Cannon and Ectoplasma Cannon being marked as artillery (they’re direct fire weapons)[/p][p][/p][/*]
