- Upgraded the game from Unity 5.3.3p3 to Unity 5.3.5p5. That's like a whole 0.0.2 worth of changes, which is actually a lot more substantial than those numbers look. I've done some testing of my own, but please let me know immediately if something is broken as a result of the upgrade.
- Finally, [b]finally[/b] added the ability to allow players to assign hotkeys from within the looting menu. This Quality of Life improvement brought to you by the fine folks at Copy and Paste. [i]For when you have two almost identical menus, but one of them lets you assign hotkeys and the other doesn't for no freaking reason. Copy and Paste.[/i]
- A fix for a rare, rare, rare, one-in-a-million type bug that was, due to the joy of random seeds and daily challenges, happening 100% of the time where a Sod Off trap could spawn in the second room of the Cooler, due to the floor being randomly assigned the "Lasers streak the corridors" variation, only to have its position randomly offset in such a way that it would be positioned in the first room of the Cooler, pointed directly towards where Stinky spawn if the tutorial quest was active, which would trigger the Sod Off trap, killing Stinky instantly before he could be told not to spawn, causing the game to think the tutorial was active, breaking the game and preventing players from actually starting the Courier Run. So yeah, that happened.
- Updated some code behind the scenes in order to prepare for a lite release of the Modding tools soon!
News Liste WASTED
Release:07.06.2016
Genre:
Action-Rollenspiel
Entwickler:
Mr. Podunkian
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
