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WASTED Modding Progress Update
WASTED
26.11.16 05:18 Community Announcements
It's been awhile, Wasters and Wasterettes! Mr. Podunkian here with a quickish update to get you guys all up to speed with what's been going on with WASTED behind the scenes.

Last I posted, I was hyping up the fact that I'd gotten WASTED's modding tools re-integrated into the game on a basic level. However, as I began messing with the system some more, I began running into some real limitations on what could feasibly be done within it, and the doubts began creeping in. I gave WASTED a nice, long break so that I could focus on other things for awhile.

Cut to a few weeks back, while working on an old/new project (...it's a long story...), I was in the middle of integrating a form of LUA scripting into the game when I realized "whoa, this actually solves all of the problems I was having with my own, homebrewed solution." A few days of work later, I was able to bring in my first custom weapon, complete with a user-made model and sound effects.

So, through the next couple of weeks, I'll be working to get bonafide modding support out to you guys in a form that is significantly more powerful than what was originally scoped out with my original modding system. With the new system, you should be able to modify existing items/buffs/conditions, in addition to creating new ones!

Mods will be a little bit more complicated to write, however, since mod authors will essentially be building these items through LUA scripts -- still, I'm going to try to ship the modding update with enough examples that newbies can go in, copy and modify an example file and come up with some cool new weapons and items of their own.

Custom audio and 3D models will have to be compiled into asset bundles using a copy of the Unity 3D editor. Luckily, the Unity 3D editor can now be downloaded for free.

Anyways, I've been appreciating all of the nice feedback you guys have been leaving for the game in the form of game reviews, and I'm really excited to see what you guys will be able to come up with the tools I provide!

Oh, and uh, happy, uh, wastegiving, Wasters!

- Arthur "Mr. Podunkian" Lee