[b]Release Date:[/b] March 5th, 2026, at 10 AM UTC | 11 AM CET
[b]Download Sizes:[/b]
XB – 19 GB
PS5 – 2,77 GB
PC – 4,7 GB
Steam – 533 MB
[b]Bug Fixes[/b]
[b]Gameplay[/b]
Raytracing on PS5, PS5 Pro and Xbox Series X is back
Fixed an issue with false “Water cannot flow uphill” message, when interacting with aqueducts
There should be no re-occurrence of resident quests that show no objectives in the quest tracker
Fixed the “Disembark all Troops at once” behaviour
The “PIUS-147426-01” error message shouldn’t show up during first launch of the game any longer
The Sandstone ground pattern does use the correct scaling also on diagonal usage now
[b]Multiplayer[/b]
Fixed a Desync when moving/deleting cosmetic DLC Walls without owning them
[b]UI/UX[/b]
Fixed an issue for Gamepad, where the production chains from other regions did constantly appear and disappear in radial construction menu when highlighted
Fixed an issue for Mouse & Keyboard, where the production chains from other regions disappeared in the construction menu when clicked on
Fixed the misplaced scrollbar in multiplayer loading screen
Day and night cycle can be deactivated via gamepad again
Fixed an issue where items stick to the mouse cursor when releasing them over an invalid UI element
[b]Quests & Loca[/b]
In Part Two of the Campaign, the player is allowed to chop down the tree again. The respective Governor Decision has been fixed
Added correct text to the “Mysterious Murmillo Part VI” colosseum decision
