- [p]XB – 19 GB[/p][/*]
- [p]PS5 – 2,77 GB[/p][/*]
- [p]PC – 4,7 GB[/p][/*]
- [p]Steam – 533 MB[/p][/*]
Bug Fixes
Gameplay
- [p]Raytracing on PS5, PS5 Pro and Xbox Series X is back[/p][/*]
- [p]Fixed an issue with false “Water cannot flow uphill” message, when interacting with aqueducts[/p][/*]
- [p]There should be no re-occurrence of resident quests that show no objectives in the quest tracker[/p][/*]
- [p]Fixed the “Disembark all Troops at once” behaviour[/p][/*]
- [p]The “PIUS-147426-01” error message shouldn’t show up during first launch of the game any longer[/p][/*]
- [p]The Sandstone ground pattern does use the correct scaling also on diagonal usage now[/p][/*]
Multiplayer
- [p]Fixed a Desync when moving/deleting cosmetic DLC Walls without owning them[/p][/*]
UI/UX
- [p]Fixed an issue for Gamepad, where the production chains from other regions did constantly appear and disappear in radial construction menu when highlighted[/p][/*]
- [p]Fixed an issue for Mouse & Keyboard, where the production chains from other regions disappeared in the construction menu when clicked on[/p][/*]
- [p]Fixed the misplaced scrollbar in multiplayer loading screen[/p][/*]
- [p]Day and night cycle can be deactivated via gamepad again[/p][/*]
- [p]Fixed an issue where items stick to the mouse cursor when releasing them over an invalid UI element[/p][/*]
Quests & Loca
- [p]In Part Two of the Campaign, the player is allowed to chop down the tree again. The respective Governor Decision has been fixed[/p][/*]
- [p]Added correct text to the “Mysterious Murmillo Part VI” colosseum decision[/p][/*]
