FROM: Rotators Collective
TO: Arma 3 Creator DLC Users
UNIT: Western Sahara
ACTIVITY: Update 1.1.7
SIZE: ~2.7 GB
https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/
Changelog
DATA
[*] ADDED: Offroad (Zu-23) variant for the Tura and FIA factions
[*] ADDED: Zu-23 texture variants (Black, Beige, SFIA2, White)
[*] FIXED: Side window on the Offroad (Desert) variant wouldn't hide correctly on destruction
[*] FIXED: Replaced old legacy Arma 2 environment map paths with Arma 3 files
[*] FIXED: IK issue with right weapon hand on reloading
[*] FIXED: Visible hole in the Galat and Velko rifle internals
[*] FIXED: BLUFOR Gendarmerie Marid (HMG) wasn't showing up in Zeus
[*] FIXED: Independent Tura infantry groups wouldn't show up in Zeus
[*] FIXED: Small shadow issues on ION / Contractor uniform pants
[*] FIXED: Wound material on long sleeve SFIA uniform would not show up
[*] FIXED: Zu-23 was missing Turret/Gun hitpoints, which made it impossible to destroy the rotation mechanics
[*] TWEAKED: Replaced all weapon hand animations
[*] TWEAKED: Velko 50rnd magazine shape improvements
[*] TWEAKED: Overhauled 12 Gauge HE shell particle effect
MISSIONS
EXTRACTION
[*] ADDED: Offroad (Zu-23) to enemy vehicle pool
[*] ADDED: Various new scenery compositions
[*] FIXED: Despawning of Quilin in CSAT base
