We also want to acknowledge our players in Korea, Japan, and French-speaking regions. We know how important it is to experience a game in your preferred language, and we are actively working on localized versions for Korean and Japanese, along with ongoing improvements for French. We’re committed to delivering these updates as soon as they are ready, and we deeply appreciate your patience and support as we make sure they meet the quality you deserve.
Now, onto what’s available today…
???? Arachnophobia Mode Now Available!
The community has spoken—and we listened! Our new Arachnophobia Mode is now live in Avowed. This optional feature replaces spider enemies with round, floating orbs that still pack a punch… but might be a bit less creepy. You can toggle this setting in the Accessibility menu. Just remember: friendlier looks, same deadly bite.
???? Community Highlights – Update 1.4
This update brings a host of quality-of-life improvements, many of them inspired directly by your feedback:
- Map Exploration Enhancements [list]
- Once most of a map’s accessible areas are explored, the fog of war will now fully clear.
- Entering a city on an overland map (e.g. Northern Paradis in Dawnshore) will now reveal that portion of the map.
- Increased radius for fog clearing as you explore.
- Critters can now be defeated—and may drop loot!
- Players can now wait at the Party Camp to advance time.
- Soul Pods now dispel illusions (except for Ryngrim’s entrance, which still requires Yatzli’s help).
- Chests now optionally appear on the minimap.
- Power attacks with the Bow and Arquebus can now be canceled with a new setting.
