[/p][p]Major Updates for 1.2.1.5[/p]
- [p]Implemented additional stability improvements to reduce client crashes.[/p][/*]
- [p]Improved frontend tile loading times for a smoother menu experience.[/p][/*]
- [p]Restored missing Store items to player inventory from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.[/p][/*]
- [p]Addressed a crash that could occur during camera behaviour transitions.[/p][/*]
- [p]Implemented further stability improvements to reduce client crashes.[/p][/*]
- [p]Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.[/p][/*]
- [p]Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.[/p][/*]
- [p]Improved the visual fidelity of the Objective Ace skin when viewed at longer distances.[/p][/*]
- [p]Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.[/p][/*]
- [p]Corrected an issue where the Tier Skip deeplink in the Bulletin directed players to an empty Store screen.[/p][/*]
- [p]Improved frontend tile loading times to reduce delays when navigating menus.[/p][/*]
- [p]Resolved an issue where Battle Pass rewards on the active path could display placeholder text or missing icons.[/p][/*]
- [p]Addressed a crash related to area validation checks.[/p][/*]
REDSEC[/p][p]PLAYER[/p]
- [p]Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.[/p][/*]
- [p]Addressed an issue in Battle Royale Duos where pings were not displayed in the elimination feed.[/p][/*]
- [p]Resolved an issue in Gauntlet where Gas Mask voice-over lines would play while inside armoured vehicles.[/p][/*]
