- Added scrolling to the village trading menu.
- Decreased loading times when traveling via signs and river docks.
- Added new shields to Footman gear preset.
- Added a logo animation when loading a map during traveling for clients in co-op.
- Made quest tasks to kill the guards optional in Not All Who Wait and Chains are Broken.
- Renamed "ammunition" into "arrows" in item category name.
- Made quivers craftable both at the weaver hut and the toolmaker.
- Fixed a crash related to group fast traveling via river docks.
- Fixed a crash related to NPC interactions clearing too early.
- Fixed crash on client in co-op while playing intro when traveling between maps.
- Fixed a desync when traveling between maps in co-op several times in a single session.
- Fixed population, livestock, and other numbers not being updated when switching between settlements.
- Fixed being able to walk through village signs.
- Fixed sea not being detected correctly when trying to fish.
- Fixed the highest ship upgrade level resulting in zero storage and crew capacity.
- Fixed various issues with players dragging carts in co-op.
- Fixed not being able to command companions around Blue Sky quest camp.
- Fixed Sebastian not becoming a quest companion in Not All Who Wait.
- Fixed typos in Bogdan Slynn's dialogue of Pious Reward quest.
- Fixed some neutral quest characters in Cragkeep becoming hostile for no reason.
- Fixed foliage not always getting cleared correctly when placing construction sites.
