[b]New Questions[/b]
[b]When's the beta test or how do we get in?[/b]
[i]We'll announce details before release. Selection will be via a special application form. Key requirements:[/i]
[i]Attention to detail[/i]
[i]Meticulousness[/i]
[i]Love for the autosim genre[/i]
[b]Will there be "clowns" and "cowboys" on the roads? If so, how will that work?[/b]
[i]We're still battling that issue! Those drivers do appear in-game, but they're unplanned AI glitches we can't keep because they cause tons of gameplay problems.[/i]
[b]If you can’t add a Russian map, at least make a modding toolkit for SSD2 maps.[/b]
[i]Advanced modding tools are a top development priority. This won’t be in the Early Access release, but will absolutely come later.[/i]
[b]Will there be Direct Drive base support with force feedback?[/b]
[i]Yes.[/i]
[b]Will there be cockpit interactivity? Like switching between music/nav systems directly in the cabin?[/b]
[i]Early Access includes existing implementations like gear selector knobs. But if you mean a fully interactive cockpit with manual controls – no, we've postponed that for later.[/i]
[b]Any chance of licensed car brands in the future? Or is that too expensive?[/b]
[i]This will not be implemented.[/i]
[b]Will interactive in-car screens be possible?[/b]
[i]Yes, after Early Access.[/i]
[url="https://store.steampowered.com/app/2327720/City_Car_Driving_20/" style="button"]You can read more about City Car Driving 2.0 on the game page[/url]
