???? What we've done recently
- [p]Performed a large round of level-art bug fixing - the city now looks cleaner and more consistent.[/p][/*]
- [p]Fixed a bug with the diesel fuel indicator.[/p][/*]
- [p]Fixed uneven road wetness near the market area - rain now behaves correctly in that section.[/p][/*]
- [p]Fixed post-processing issues on Low graphics settings - an important improvement for lower-end PCs.[/p][/*]
- [p]Fixed several bugs related to the player’s vehicle.[/p][/*]
- [p]Adjusted the road layout along the service station in the coastal district - traffic flow there now feels more natural.[/p][/*]
- [p]Updated the visual style of the navigator.[/p][/*]
- [p]Fixed route line display issues.[/p][/*]
???? Interfaces & Visual Improvements
[p align="start"]We continue polishing the in-game interfaces and mobile apps:[/p]- [p]Improved the "Fines" application.[/p][/*]
- [p]Reworked the loading animation for apps in the in-game phone.[/p][/*]
- [p]Performed overall UI polishing.[/p][/*]
- [p]Made adjustments to the Paint Workshop interface.[/p][/*]
- [p]Refined the Police Station interface.[/p][/*]
[p align="start"]Stability is our top priority at this stage of development. Our team is double-checking even the smallest details. Ongoing testing focuses especially on key gameplay areas. Now we continue working on the final polishing.[/p]
???? Easter Egg
[p align="start"]In this issue we've hidden a small hint. If you find it - let us know in the comments ????[/p][p align="start"]And that’s it for Game Update Journal #6.[/p][p align="start"]Thank you for continuing to follow the development, read our updates, and support the project ❤️[/p][p align="start"]P.S. If you like what we're building, consider adding the game to your Steam wishlist - it's the best way to support the team.[/p][p align="start"]See you in the next update! ????[/p]
