News Liste Dwarrows

New Patch Update - Final Launch Version
Dwarrows
28.02.20 02:13 Community Announcements
We've finally arrived at the final release version of Dwarrows, version 1.0!

This update comes with a small set of changes, important changes, which fix several critical issues.

A bonus addition in this version, are the rebindable Hotkeys for Stamina potions and Transportation Scrolls. I expect this change to improve the enjoyability of exploration with Horbir by making Stamina management more convenient!

Should you have any issues or suggestions of your own, please let us know!
Leave us a forum post or find us on Discord (https://discord.gg/dwarrows).

The full list of changes below:

FIXES


  • Fixed several achievements not completing correctly (Town Rating, Town Tier, Pet training, and puzzle zones)
  • Fixed a bug in the second and third Trial dungeon when loading a saved game that could cause some of the puzzle elements to block the solution path completely
  • Fixed bug where if you interacted with the nest during the quest but before you found everything you'd get stuck with an empty dialogue. You should now get different dialogues.
  • Fixed bug where quickly spawning bubbles would cause one bubble not to launch, and thus could trap a character.
  • Fixed a bug that would cause the Water Treatment Facility puzzles to become partially reset and stuck
  • Fixed a bug where some elevators would sometimes never resume movement after reloading a game
  • Fixed Gamepad panning not working when in Structure Demolish Modes
  • Fixed a saving/loading bug with one of the puzzles in Vigil Pines
  • Fixed a puzzle that was not registering as completed or tracking on the map
  • Fixed a crash when exiting the game (I think!)

  • NEW


  • Added Hotkey and UI for Stamina potions and Transportation Scrolls

  • CHANGES AND IMPROVEMENTS


  • Improved the UI feedback to show when an Infinite Stamina badge is enabled
  • Stamina potions can no longer be used while another stamina potion is active
  • Changed artifact unlocking to be per set instead of per artifact. This helps avoid wasting Soul Quartz on sets that won't be completed until later on. (Artifacts that have already been unlocked in previous save games will be free - there will be no wasted soul quartz)
  • Jackalopes are now larger
  • Reduced interest decay rate on Jackalopes

  • SMALL THINGS


  • Fixed collector names (again)
  • Added sfx for potions and scrolls
  • Adjusted speed of UI collecting sprites and keys - it's more responsive now
  • Fixed a typo in the "Last Witness" Quest ("Abner" to "Ebner")
  • [/list]
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    Release:28.02.2020 Genre: Aufbaustrategie Entwickler: Lithic Entertainment Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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