News Liste Dwarrows

Patch notes v1.5.1
Dwarrows
13.05.21 01:40 Community Announcements
Hi!

This updates includes several small fixes, with some more important gameplay bug fixes in the mix.

One change I wanted to point out especially is the "Pet Charming Multiplier" bug. As it turns out, the pet mini-game has been far more difficult than we intended, because the timed-hit and interest multipliers were broken! With this update, the interest level and timed-hits will make a significant difference in how quickly animals can be befriended!

The patch also addresses a few important UI usability issues, some camera adjustments, a few issues that could cause a puzzle to become stuck and unfinished, and some minor performance improvements.


Release Notes



FIXES


  • Fixed pet charming timed-hit multipliers not always displaying
  • Fixed pet charming timed-hit multipliers not taking full effect
  • Fixed lit fuses getting stuck mid-animation after it has been reactivated while the end animation was still playing
  • Fixed rare cases where the warp wells in Vigil Pines could cause the character to slip out of the dungeon and under the main map
  • Fixed one of the ladders in the Forest trials where the character could fall behind it and get become trapped [final ladder at the end of the water room puzzle]
  • Fixed a ladder bug where the player characters could become stuck permanently in a ladder pose (Gloia could exit this pose with her hammer, but Horbir was trapped forever)
  • Fixed UI Scale settings not properly being restored
  • Fixed Artifact description popup to work with UI Scales > 1.0


  • CHANGES AND BALANCING


  • Reduced how jumpy the camera can be in tight spaces
  • Increased the Sprint Stamina heal rate
  • Slightly increased the Jackalope befriending difficulty (to counter pet charming timed-hit fixes)
  • Reduced timed-hit multipliers (to counter pet charming timed-hit fixes)
  • Added something to the Alternate Climb puzzle to reduce confusion when finding it before having the tools to complete it


  • SMALL THINGS


  • Reduced the game launch time before the title menu for some systems
  • Memory optimisations
  • Reduced the frequency of Steam queries for achievements

  • [/list]
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    Release:28.02.2020 Genre: Aufbaustrategie Entwickler: Lithic Entertainment Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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