News Liste Dwarrows

Patch notes v1.5.1
Dwarrows
13.05.21 01:40 Community Announcements
Hi!

This updates includes several small fixes, with some more important gameplay bug fixes in the mix.

One change I wanted to point out especially is the "Pet Charming Multiplier" bug. As it turns out, the pet mini-game has been far more difficult than we intended, because the timed-hit and interest multipliers were broken! With this update, the interest level and timed-hits will make a significant difference in how quickly animals can be befriended!

The patch also addresses a few important UI usability issues, some camera adjustments, a few issues that could cause a puzzle to become stuck and unfinished, and some minor performance improvements.


Release Notes



FIXES


[*] Fixed pet charming timed-hit multipliers not always displaying
[*] Fixed pet charming timed-hit multipliers not taking full effect
[*] Fixed lit fuses getting stuck mid-animation after it has been reactivated while the end animation was still playing
[*] Fixed rare cases where the warp wells in Vigil Pines could cause the character to slip out of the dungeon and under the main map
[*] Fixed one of the ladders in the Forest trials where the character could fall behind it and get become trapped [final ladder at the end of the water room puzzle]
[*] Fixed a ladder bug where the player characters could become stuck permanently in a ladder pose (Gloia could exit this pose with her hammer, but Horbir was trapped forever)
[*] Fixed UI Scale settings not properly being restored
[*] Fixed Artifact description popup to work with UI Scales > 1.0


CHANGES AND BALANCING


[*] Reduced how jumpy the camera can be in tight spaces
[*] Increased the Sprint Stamina heal rate
[*] Slightly increased the Jackalope befriending difficulty (to counter pet charming timed-hit fixes)
[*] Reduced timed-hit multipliers (to counter pet charming timed-hit fixes)
[*] Added something to the Alternate Climb puzzle to reduce confusion when finding it before having the tools to complete it


SMALL THINGS


[*] Reduced the game launch time before the title menu for some systems
[*] Memory optimisations
[*] Reduced the frequency of Steam queries for achievements

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Release:28.02.2020 Genre: Aufbaustrategie Entwickler: Lithic Entertainment Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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