News Liste Dwarrows

Dwarrows Patch Update [1.0 RC3]
Dwarrows
17.02.20 20:20 Community Announcements
Folks! Another update :D

This patch focuses on bug fixes in anticipation of the final launch in a few days, as well as add a bit of polish and some missing features.

I've taken the liberty to highlight the important things in the full list of changes below.

FIXES


  • Fixed an issue with Mac where the game would crash when launched through Steam
  • Fixed some quest logs not being marked as complete once all tasks were done
  • Fixed a bug that would cause some structures to be unusable by citizens on game load
  • Fixed townsfolk sometimes getting trapped waiting for a really slow stat to grow
  • Fixed townsfolk sometimes getting stuck in buildings while trying to walk somewhere else
  • Fixed an issue that would cause some save games in the Trials to break the boss puzzle and could never get out of the dungeon
  • Fixed an issue with pet charming that would inversely scale the pet's actions by attention, causing it to be easier than intended to capture very high level pets while at low levels.
  • Fixed the merchant claiming there is not stock in the first conversation after stock is available
  • Fixed an exploit that allowed solving a puzzle without completing it
  • Fixed characters getting stuck in a treasure chest if opened from behind
  • Fixed the Environment Badge, which was only applying after a pet was unequipped
  • Fixed the pet assignment unequipping the wrong pets when mixed with Pack Leader badges
  • Fixed pets not unequipping when removing Pack Leader badges
  • Fixed Wat being bombable with kegnades, causing him to float out of the scene
  • Fixed an issue in vigil pines where one of the doors would become permanently closed when it should remain open
  • Fixed an exploitable area that allowed partial access to Mushroom Grove without paying the toll
  • Fixed a ladder that wasn't completely climbable by Gloia in the second Trials dungeon

  • NEW


  • Puppets and music added to the Puppet show wagon
  • Music added to Circus tent
  • Added Horbir's and Gloia's torch animations and poses
  • Added several quest hints
  • Added Ladder Release when pressing 'Jump' while climbing
  • Added a limit of 10 pets per character

  • CHANGES AND IMPROVEMENTS


  • Improved where and when townsfolk choose to find a new activity
  • Pressing the shortcut key for 'next' or 'previous' tab on the main menu will now circle back around to the first or last tab
  • Improved one of the minor dungeons with many vases and levers in a small corridor, causing many awful camera cuts
  • The merchant dialogue is now clearer on where inventory comes from
  • Kegnade now has a 'ready timer'
  • Replaced temporary collector names
  • Giant's Shield collision improved
  • Changed Resources UI display to always round down. This fixes situations where 2450+ resources would round up to 2.5K resources on the interface.
  • Balanced some pet badges

  • SMALL THINGS


  • Fixed Blue Destructible Pots not falling apart correctly
  • Changed the mild citizen emoji to a slight smile
  • Hint bunny now gives hints
  • Added a camera to focus on the platform movement in the first Trial dungeon
  • Fixed missing Food Storage and Currency Interest pet badge icons
  • Fixed Trainer Level being referred to as Wilderness Level in some areas
  • Auto-save games no longer show an ugly generated full file name in the save game menus
  • Fixed Typo in ChildsToy description (intiriguing)
  • Added footstep sounds to ladder climbing
  • Fixed Townsfolk tooltip not displaying the last three thoughts
  • Fixed Townsfolk in Townsfolk tooltip moving choppily
  • Fixed broken barrel and splash animations with Clyde the fish
  • Changed Puzzle-Ball Goal material to be less shiny
  • Adjusted some doors that wouldn't open wide enough the walk over without jumping
  • [/list]
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    Release:28.02.2020 Genre: Aufbaustrategie Entwickler: Lithic Entertainment Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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