News Liste ECO

Maintenance Update 12.0.5 released!
ECO
1 Tag 02:21 Community Announcements

Hey Citizens,

[p]we have just released Maintenance Update 12.0.5 with the following changes:[/p][p][/p]

Animals:

  • [p]Fixed: Elks frequently attacked the player after being fed.[/p][/*]
  • [p]Fixed: Animals could fall through the world when killed, not providing a carcass.[/p][/*]
  • [p]Improved: Animations and movement of fish has been improved.[/p][/*]
[p][/p]

Civics:

  • [p]Fixed: It was possible to leave a work party despite already having contributed to it.[/p][/*]
  • [p]Fixed: Holders of an elected title were not reliably removed from the title when they were no longer eligible to hold it due to losing membership in a required demographic.[/p][/*]
  • [p]Improved: Settlements that increase their influence to cover a deed bound to a claim stake of a higher-level settlement they are member of will now gain jurisdiction over it and lose it again when the influence no longer covers the deed.[/p][/*]
[p][/p]

Gameplay:

  • [p]Changed: Slightly increased yield of the fishing trawler.[/p][/*]
  • [p]Fixed: The "Lavish Workspace: Tailoring" talent didn't apply to clothes.[/p][/*]
  • [p]Fixed: Painting blocks didn't reliably update the tier value of the room.[/p][/*]
  • [p]Fixed: Bathrooms wrongly considered the Outdoor room as a main room when it comes to their 33% limitation for purposes of the calculation of cultural property value.[/p][/*]
  • [p]Fixed: An issue that led to disabled objects in a room to nontheless provide housing points.[/p][/*]
[p][/p]

Interaction:

  • [p]Changed: Players that are authorized on an object can now place objects on its surface and also interact with any objects placed on it.[/p][/*]
  • [p]Fixed: Eating while sitting in a vehicle could lead to the avatars' hands getting stuck holding nothing.[/p][/*]
  • [p]Fixed: Maintenance items could be stacked by consolidating in a storage, potentially resulting in them having more than 100% durability and hence being impossible to sell.[/p][/*]
[p][/p]

UI:

  • [p]Fixed: When using specific resolutions it wasn't possible to scroll to the end of some Ecopedia pages.[/p][/*]
  • [p]Fixed: Control hints for shadow placement present in the background of an UI affected the cursor within that UI.[/p][/*]
  • [p]Fixed: The player direction arrow on the map now correctly displays the direction the player moves in, even when the player is sitting in a sideway seat of a boat.[/p][/*]
[p][/p]

Vehicles:

  • [p]Fixed: The elevation of the barges was too high.[/p][/*]
  • [p]Fixed: Canoes could become lopsided when driving. [/p][/*]
  • [p]Fixed: The industrial barge could be turned by running into its railings.[/p][/*]
  • [p]Fixed: Barges could sink or get stuck in air when its ramps were open while a chunk reload occured.[/p][/*]
  • [p]Fixed: Truck wheels could visually sink into the ground after dismounting the vehicle.[/p][/*]
[p][/p]

Miscellaneous:

  • [p]Fixed: An issue that could potentially lead to players being unable to interact with the world after retrieving an item from the void storage.[/p][/*]
  • [p]Fixed: Elks didn't display their christmas decoration despite the holiday being active.[/p][/*]
[p][/p]

Server:

  • [p]Fixed: An issue that could lead to the server getting stuck on "Loading ClimateState" when booting.[/p][/*]
  • [p]Fixed: It was possible to place objects above the configured maximum placement height.[/p][/*]
  • [p]Fixed: It was possible to reduce the configured maximum placement height below a priorly configured value, despite that is not supported and causes a multitude of issues.[/p][/*]
[p][/p][p]Thank you for your support! We wish you happy holidays and great start into 2026![/p]
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Release:06.02.2018 Genre: Simulation Entwickler: Strange Loop Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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